Not when dropping down to 40fps when PS5 doesn't.
Yea just that little segment seems to dip on both xbox consoles, think I'd rather have the better looking version then a couple minutes of random dips though.
Not when dropping down to 40fps when PS5 doesn't.
60 to 40fps isn't slight.
Link that it will be fixed?Its one little area and Will be fixed. PS5 version isn't hitting 4k while at 60fps
I saw that too.Note it's only 1 little segment of a level when the fps drops, hope they can fix it up with a patch but nothing big, might be worth a purchase as the game looks real sharp on next gen consoles.
Going forward it should be a cake walk.Clear win for XSX. The PS5 power run was fun. It lasted less than 2 months and less than 20 games if that.
I see no little segment.
I see a whole area dipping as low as 41fps.
Calling it little is reaching.A little area in a big level through the whole game? Kind of reaching isn't it.
I see no little segment.
I see a whole area dipping as low as 41fps.
Interesting. So finally XSX has the resolution and high shadows advantage here. What's up with that fields level though, some sort of bottleneck somewhere in the Xbox system? Consistent drops to 50's and then in sniper zoom mode drops to 40fps while the PS5 is perfect holding 60FPS throughout. Just a case of the higher clocked GPU in the PS5 being able to maintain 60fps?
Will see if this is a bug as we hear more from other individuals that will be doing the comparisons too like VGTech and NXGamer to compare.
Going below 60 for a entire level isn't 60 no matter how DF tries to damage control it.Hitman 3 on Series X has a resolution advantage over PS5
The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm's proprietar…www.eurogamer.net
Put simply, it's 60 frames per second... with just one exception in our hours of play. In the Mendoza mission set in Argentina, it is possible to see Xbox consoles run between 50 to 60fps around a field towards the outskirts of the level, while PlayStation 5 remains constant at 60fps. Hopefully IO will look at improving this for owners of the Microsoft machines, but everything else we played ran flawlessly - bar a very slight stutter in a cutscene at the beginning of the Miami stage from Hitman 2, where all consoles dip from to near 40fps. At this point though, it feels more like a nitpick rather than anything that would have an impact on any specific purchasing recommendation.
Hitman 3 on Series X has a resolution advantage over PS5
The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm's proprietar…www.eurogamer.net
Put simply, it's 60 frames per second... with just one exception in our hours of play. In the Mendoza mission set in Argentina, it is possible to see Xbox consoles run between 50 to 60fps around a field towards the outskirts of the level, while PlayStation 5 remains constant at 60fps. Hopefully IO will look at improving this for owners of the Microsoft machines, but everything else we played ran flawlessly - bar a very slight stutter in a cutscene at the beginning of the Miami stage from Hitman 2, where all consoles dip from to near 40fps. At this point though, it feels more like a nitpick rather than anything that would have an impact on any specific purchasing recommendation.
Maybe it shouldn't cause dropping down to 41fps isn't worth it.The Series X also runs shadows on high setting.
PS5 GPU is faster.Cool. They didn't really answer why though but yeah, interesting why it happens on that level. DirectX don't like rendering all those tall purple fields? It's only the Xbox systems too, happens to the Series S as well I believe. So it's most likely something in the code that the Xbox systems don't like.
Xbox GPU is faster.The Series X also runs shadows on high setting.
Xbox GPU is faster.
Calling it little is reaching.
You really trying to spin this away?A little area you go through in one level out of 6 big levels? Cumon Val stop trolling.