Grannies?True. The best value are the ones with Botox and no teeth, and listen.
Grannies?True. The best value are the ones with Botox and no teeth, and listen.
Close. Pamela AndersonGrannies?
No, that’s a rental service. You need HookerPass for $69 a month, you’ll save a ton.Like a hooker?
Close. Pamela Anderson
"The first thing to say unequivocally is that Bungie will stay an independent, multiplatform studio and publisher. Pete [Parsons, CEO] and I have spoken about many things over recent months, and this was one of the first, and actually easiest and most straightforward, conclusions we reached together. Everybody wants the extremely large Destiny 2 community, whatever platform they're on, to be able to continue to enjoy their Destiny 2 experiences. And that approach will apply to future Bungie releases. That is unequivocal.
"[Bungie] will operate autonomously within the Sony Interactive Entertainment organisation, and they will continue to publish on other platforms."
I think Phil needs to be more open about their acquisitions like this.
You do realize that taking Bethesda's games exclusives only means that MS overpaid even more right? The majority of console sales were on PlayStation not xbox, taking that away removes a huge portion of what their potential sales could be, they aren't going to get some mass exodus to come over from PlayStation and join gamepass especially when Bethesda's biggest games come out like once every 6-7 years. Games like Doom Eternal and Wolfenstein sell between 3-6 million when they are on PlayStation, xbox and PC, with the focus on game pass and being exclusive they'll tell us how many people played the games but not the number of people who purchased them because it'll be much lower.
Yes, I would.Like a hooker?
Yeah okay, Sony got robbed in my eyes, they are nowhere the value they are at.I'm of the exact opposite opinion - Sony didn't overpay, MS didn't overpay. They've got different strategic plans and are making their purchases for different reasons.
My thoughts are that Sony's acquisition is because they feel like they can make more money back on Bungie's games than the purchase price plus operating expenses, etc. It also gives them an internal studio with the experience in building out an online service and game at the scale that Destiny is at, which I don't think they have. That seems like a fairly good bet - and while the price was possibly higher than the company is valued at, if they make the kind of money they likely project, it'll be a win for them.
MS is all about GamePass, and adding Bethesda's catalog and future games and keeping them off of other consoles means you'll necessarily be playing them on Xbox or PC. And if you're already going to be playing them there, MS is betting that with enough critical mass of studios and games that players might be interested in, someone who may be a Fallout fan or a Diablo fan may see other stuff in GP that's interesting and buy into that ecosystem. They're not looking to make profit from studios, they're looking to drive gamers into GamePass.
I like this move for Sony. I am disappointed they'll finally be taking Destiny multiplatform after it having been a Sony exclusive all this time (man, that joke never was funny and yet I love it).
This is almost certain IMO. One of the reasons I'm waiting on purchasing all the content for one of my consoles.What if Sony wants to make a Game Pass equivalent and put all of Destiny on there? That would be huge, just like COD going on Game Pass will be huge for Xbox, all without any exclusivity.
Neither of those are huge without exclusivity. Gamepass already did Destiny and it didn't seem to have any real impact.This is about pushing microtransactions instead of hardware. People are still thinking in terms of hardware. You still can't find a next gen console anywhere. This is about software and specifically microtransactions, which is worth tons and tons of money.
There's no good indicator on how much Bungie makes on microtransactions, but every week their store refreshes with $8-10 dollar items. Destiny is one of the most played games on all platforms.
What if the console wars just ended when everyone decided that something else was more important? We're going to see Sony software on Xbox, and vice versa (and everything on PC anyway).
What if Sony wants to make a Game Pass equivalent and put all of Destiny on there? That would be huge, just like COD going on Game Pass will be huge for Xbox, all without any exclusivity.
Nah. They must have known something. Probably because Destiny has been so successful for almost a decade now.
Nah. They must have known something. Probably because Destiny has been so successful for almost a decade now.
Failed to meet expectations and turned into F2P isn't really selling that
Get good scrub.Have you played the Crucible? Absolute s*** show. Bungie has no clue how to balance or make a good, engaging multiplayer shooter and they been at it for like 5, 6 years.
Multiplatform. So, no.
Have you played the Crucible? Absolute s*** show. Bungie has no clue how to balance or make a good, engaging multiplayer shooter and they been at it for like 5, 6 years.
And the story telling in their campaigns is pure garbage too.
But yeah, tight gunplay.
At a terrible game? No thanks.Get good scrub.
At a terrible game? No thanks.
How do you tell what has an impact on game pass? when games are put on the service years after release it's hard to expect them to move the needle especially when brand new games don't really do that.Neither of those are huge without exclusivity. Gamepass already did Destiny and it didn't seem to have any real impact.
Who's expectations? Being valued at $2 billion when you only have one game going is pretty damned good, yeah Sony paid an extra $1.6 but if Bungie were flailing so badly they wouldn't even be worth a billion dollars. MS paid around $10 billion more for activision than they were valued at and I believe Zenimax was valued at around $5 billion when MS paid $7.5 so yeah it seems like everyone overpays.Failed to meet expectations and turned into F2P isn't really selling that
By looking at sub milestones.How do you tell what has an impact on game pass? when games are put on the service years after release it's hard to expect them to move the needle especially when brand new games don't really do that.
I doubt they would do that. PS Now could probably carve out a decent sub base with a better back catalog of games which is what I assume Sony will end up doing with its relaunch. Weird thing there in relation to Bungie is they don't really even bring anything to the table for that.By looking at sub milestones.
Exactly. The idea of a service like this is all about exclusives. The more you have the more appealing it becomes. Why do you think PS Now struggles with only like 3 million users? If Sony put their exclusives in their day 1 PS Now would grow rapidly.
I doubt they will too.I doubt they would do that. PS Now could probably carve out a decent sub base with a better back catalog of games which is what I assume Sony will end up doing with its relaunch. Weird thing there in relation to Bungie is they don't really even bring anything to the table for that.
Who's expectations? Being valued at $2 billion when you only have one game going is pretty damned good, yeah Sony paid an extra $1.6 but if Bungie were flailing so badly they wouldn't even be worth a billion dollars. MS paid around $10 billion more for activision than they were valued at and I believe Zenimax was valued at around $5 billion when MS paid $7.5 so yeah it seems like everyone overpays.
If you expect old games to move a needle when they come to game pass you have unrealistic expectations and it's a silly point to try to make, that beyond light expansion was a year old by the time it was released on game pass, the people who wanted it were already playing it so how much of an impact do you realistically think it should make? old games on GP are basically filler. PS Now isn't trying to be game pass so that's also another irrelevant point to make, they aren't pushing that as their primary way to play games the way Xbox does.By looking at sub milestones.
Exactly. The idea of a service like this is all about exclusives. The more you have the more appealing it becomes. Why do you think PS Now struggles with only like 3 million users? If Sony put their exclusives in their day 1 PS Now would grow rapidly.
Yeah and Bungie bought their way out of it and went on to be very successful, do you know what Activisions expectations were? were they realistic? is that company known for being fair? I'm not a huge bungie fan, this deal does nothing for me one way or the other but I see no need to downplay it especially if it had been MS who bought it I think some of you would be singing a different tune but I'm also not excited about it either it just is what it is. This changes nothing for anyone, if you like the game you get to keep playing it no matter what platform you are on, this is just a long-term investment.Activision's expectations.
I don't agree. I think PS Now is very much trying to be Gamepass which is a subscription service aiming for an ever larger amount of members for recurring revenue. Its just that Sony is not trying to match Gamepass by putting its exclusives on their service because they sell way too well. I think that's why we've been hearing about Sony at work on another Gamepass like competitor with a tiered system which might and emphasis on might offer day 1 exclusive games access.If you expect old games to move a needle when they come to game pass you have unrealistic expectations and it's a silly point to try to make, that beyond light expansion was a year old by the time it was released on game pass, the people who wanted it were already playing it so how much of an impact do you realistically think it should make? old games on GP are basically filler. PS Now isn't trying to be game pass so that's also another irrelevant point to make, they aren't pushing that as their primary way to play games the way Xbox does.