Official Thread The Division v. 2

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The Ongoing Directive gear set is terrible.

True Partriot has +10% damage to armour.
 
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I just made it to World Tier 1 a few days ago and decided to do some testing. I think there needs to be something done about damage scaling for enemies and/or armor & health pools for players. I stacked a ton of health and armor and took a heavy reduction to my damage to see how things went. To put it simply I was dropped just as fast as when I’m spec’d for more damage. But when I spec for damage I can take down enemies much faster so my survivability is increased because of my weapons and abilities that enhance them.

Is there no way to tank in this game? I love the build diversity that is currently in the game but it needs to be expanded on. I’m going to see how a skill build does but increasing my skill power has been something of a challenge for me as I rarely seem to get gear that will increase it.

Oohh yeah, any clan on Xbox please send me an invite. I’ve been having fun soloing but the tougher missions require a little bit of coordination and most random players don’t seem to use a mic.
BUSTERMAN add UnionVGF as a clan on in your Division Clan menu. We need you.
 
Ok I took care of the hyenas stronghold with no issues but the last part of Roosevelt Island is kicking my ass. I can't stand the heavies with the sledgehammer.
 
Cool, you guys set up a VGF clan and I'll search for it tonight. I have to admit my time with this game will most likely drop drastically once Days Gone hits later this month. But I'll most likely be back after I've had my fill of zombie slaying. :hehe:

Hey Menace, when I spoke of build diversity I should have been more clear. I was referring to all the different weapon types and gear which helps those weapon types. I guess you're right about player armor it does react like HP. While enemy armor takes more doing to take down it feels like enemy bullets are like a hot knife going through butter on my armor no matter how much I stack gear/mods with armor.

This game is in the best place at launch from any other online loot-shooter that I've played. But that doesn't mean its not in serious need of some tweaking in a couple major areas. But still, the fact that the developers got so much right out of the gate is encouraging for the future.
 
Someone started up the UnionVGF clan and we're stuck last I checked at 3 members, while you need 4 to progress, so search for that and jump in.

I pretty much exclusively solo - no mic, my connection to servers seems to be perpetually poor and I generally don't multiplayer anyhow. Definitely agree that tankiness is nigh unto impossible to pull off (maybe with a shield, I dunno). I am always back in cover whenever possible with patience mostly activated and some of the other armor talents as well, but if I'm in an area that makes retreating and chokepointing both impossible (e.g., the f***ing boat area on the Outcasts' stronghold), I still have difficulty if I start getting outnumbered faster than I can take out enemies.

I do know skill power is going to be re-balanced with tomorrow's update (the same one that opens Tidal Basin). The mods are going to require less power overall, and the amounts given are apparently going to change too, so that should be a little easier. I honestly have not equipped a single skill mod yet, though, because the only skills I'm really ever using are the revive hive and healing chem launcher, and other than extra ammo for the latter, there's no real point in bothering - and I never really have an issue with running out of charges for the launcher, more of getting melted before I can drop one and then as I'm dropping it I'm dead and the hive doesn't trigger if you're triggering that animation when you drop. :crazy:
I joined the Clan last night!
 
I joined the Clan last night!

Cool. I played yesterday morning but I didn't get on last night or this morning, and I'm not sure I'll have a chance tonight either. :(
 
Ok I took care of the hyenas stronghold with no issues but the last part of Roosevelt Island is kicking my ass. I can't stand the heavies with the sledgehammer.

Yeah those guys are a serious pain in the ass. It’s hilarious trying to avoid them.
 
Yeah those guys are a serious pain in the ass. It’s hilarious trying to avoid them.

They're not bad at all if they're alone. If there are six or seven other enemies that will nostril-rape you if you step out of cover and a sledgehammer guy also running for you, all their base are still belong to them.
 
I was down to just blowing up engine of boat. I was on the turret on top of tower to take care of heavy with sledge. Killed him hit the button to get off turret only to get right back on it when i wanted to jump down. Died..... I'm pissed.
 
Im at 448 and world tier 4 so im happy that the raid doesnt come out till 25th as Ill have time to max out my stats and get the ideal gear set up.
 
Those of us that just got the regular game do we get all this extra stuff a week later?

Don't think there is anything extra in this for the pass holders, unless gear sets count.
 
Don't think there is anything extra in this for the pass holders, unless gear sets count.

I am pretty sure I heard that too. The stuff they get early will be the "Episodes" that are story stuff, which I admit I probably would want, but not enough to pay for the year one pass to get to one week earlier.

Can't wait to take it to WT5 this afternoon/evening. I got a little time to play again last night and went ahead and collected the loots from the open control points as dinner was cooking, and then after dinner logged back in and did some equipment changes. Ended up switching to a different rifle (I think M1A) that had higher single bullet damage and a different LMG, changed the armor talents and my equipped mods slightly and I was a hell of a lot more effective. Ran through the hard daily at the TV studio (Viewpoint?) with no deaths, and only had to have the revive hive activate twice I think. For science, I then started the challenging difficulty one at the Lincoln memorial and got through the opening area and the first area after opening the gate with no deaths before heading to bed. I think I'm ready for Tidal Basin for sure, and I think I might be able to do CP3s now. :banana:
 
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I have a lot of (division) work to do this weekend.
 
Those of us that just got the regular game do we get all this extra stuff a week later?
No. The season pass stuff begins withe first DLC in the summer.

The stuff today & on the 25th is the actual endgame everybody already paid for.
 
Easy as f***, though. Just blitzed through it without any issues. The other sStrongholds are harder than Tidal Basin.

yeah it was easy but that was normal mode and we're over geared for it. I can see it being a very hard Stronghold too be honest, especially with all those timers in the last piece.
 
yeah it was easy but that was normal mode and we're over geared for it. I can see it being a very hard Stronghold too be honest, especially with all those timers in the last piece.
The others were normal with equal amounts of overgearing.
 
The others were normal with equal amounts of overgearing.

Well you carried me through the other ones so I can't really comment on how hard they would have been at my normal gear level.
 
I’m having a lot of fun in Tier 1. I got some pretty good upgrades and I think I’m at the point where I don’t have to equip an item just because it has a higher gear score. My map is mostly red so I tackled a control point. But I came across an article this morning that said I should complete some of the other activities before the control points so they can level up in difficulty for better rewards. I must have missed it when the game made that explanation.

I joined the Xbox Clan last night, hope to see some of you guys online. My gear score is only something like 315 so I’m not ready for the harder content yet. The enemies in this game are flanking ninjas. But my gun-fu is getting stronger.
 
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Easy as f***, though. Just blitzed through it without any issues. The other sStrongholds are harder than Tidal Basin.

It sounds like it should be a piece of cake, then, considering I was running the other strongholds at far from optimized builds and well below recommended or even required gear score, while now I've been in WT4 for a week.
 
I’m having a lot of fun in Tier 1. I got some pretty good upgrades and I think I’m at the point where I don’t have to equip an item just because it has a higher gear score. My map is mostly red so I tackled a control point. But I came across an article this morning that said I should complete some of the other activities before the control points so they can level up in difficulty for better rewards. I must have missed it when the game made that explanation.

I joined the Xbox Clan last night, hope to see some of you guys online. My gear score is only something like 315 so I’m not ready for the harder content yet. The enemies in this game are flanking ninjas. But my gun-fu is getting stronger.

Control points and other activities are fun, but honestly try to get to World Tier 5 as soon as possible. The invaded missions and strongholds are definitely doable at well below the recommended gear score, and you should get nearly enough equipment from the invaded missions to unlock the GS requirement for the stronghold each time you move up. (In fact, I would often save my equipment as a loadout/layout/whatever it's called, then equip the highest GS I had in each slot as a second loadout, and move into the stronghold as soon as that second loadout would unlock it, and then once inside switch back). Having 450s dropping (and cache items over that) has been fun and getting to the 500s should be even more fun!

[edit: If you do find that you're below the GS minimum to unlock the stronghold after the missions, you can look to buy gear from the vendor or see if you can craft it, or fast travel to control points that are green to loot their loot rooms for the weapon/gear pieces]
 
Control points and other activities are fun, but honestly try to get to World Tier 5 as soon as possible. The invaded missions and strongholds are definitely doable at well below the recommended gear score, and you should get nearly enough equipment from the invaded missions to unlock the GS requirement for the stronghold each time you move up. (In fact, I would often save my equipment as a loadout/layout/whatever it's called, then equip the highest GS I had in each slot as a second loadout, and move into the stronghold as soon as that second loadout would unlock it, and then once inside switch back). Having 450s dropping (and cache items over that) has been fun and getting to the 500s should be even more fun!

[edit: If you do find that you're below the GS minimum to unlock the stronghold after the missions, you can look to buy gear from the vendor or see if you can craft it, or fast travel to control points that are green to loot their loot rooms for the weapon/gear pieces]

Just curious but outside the raid what's the reason to rush to Tier 5 and max level? Are there weapons and/or gear only accessible at that Tier?
 
Just curious but outside the raid what's the reason to rush to Tier 5 and max level? Are there weapons and/or gear only accessible at that Tier?

Any gear that you get at, for example, World Tier 3 will have a max gear score of right around 400. Eventually you'll get to world tier 5, which will have that cap at 500. Basically, that means that anything before you get to GS 500 is temporary and replaceable - you might keep it for the talents for recalibration, but for the most part the sooner you're up to the max GS the more benefit you'll get from gear drops.
 
Any gear that you get at, for example, World Tier 3 will have a max gear score of right around 400. Eventually you'll get to world tier 5, which will have that cap at 500. Basically, that means that anything before you get to GS 500 is temporary and replaceable - you might keep it for the talents for recalibration, but for the most part the sooner you're up to the max GS the more benefit you'll get from gear drops.

I see what you're saying. And thanks for the tips above. Honestly I'm in no rush and all the gear I get no matter how high the gear score is temporary unless I get the god roll I've been looking for. And even then that's bitter sweet because that would mean there is nothing left to chase and its time to move on to another game. I'm in no hurry to stop playing Division 2 just yet.