The only record VR has broken so far is the gap between pre-launch hype and post launch zero talk. According to Wiki, Oculus and HTC Vive launched two months ago. And already nobody talks about them.Oculus broke a kickstarter record. VR started as a push by the consumer. 3D was force fed from companies, but VR is a passion project for a lot of devs out there. This has been 100% homegrown.
However, there is a silver lining. With Oculus and Facebook, HTC and PSVR, there will be so much corporate push that due to sheer volume of marketing and number of models out there, it may succeed in getting it in the hands of millions even though personally, I think the game quality will be low and most people won't bother with strapping a VR goggle to their head in the long term.