Snipped drivel.
Nice to see you avoided every fact I pointed out and went off topic to what was being discussed.
Snipped drivel.
Actually you were the one going off topic and talking about last gen. I was getting back on topic.Nice to see you avoided every fact I pointed out and went off topic to what was being discussed.
I guess you already forgot what you posted. We will refresh your memory:Actually you were the one going off topic and talking about last gen. I was getting back on topic.
They did initially, but then pretty much abandoned it. They didn't get back on board until they saw Sony getting all the buzz from their indie support.
Right, I was talking about the Xbox One.I guess you already forgot what you posted. We will refresh your memory:
As was I when I quoted the ID@xbox program being in development for years and MS having the largest focus on indies compared to any other consoles out there. They never abandoned it as you claimed. In fact, they are the largest supporter, have the most indies but they are even embracing it more with Xbox One with more developers than they had ever.Right, I was talking about the Xbox One.
They might have had a plan for the Xbox One before E3, but ever since they have been scrambling to figure out just what to do with it. Everything they have done since E3 has been redefining and restructuring, a direct result of unprecedented public negativity as well as Sony's favorable position. They F'ed up on the whole concept of the One and they are doing everything they can to reinvent their vision into something consumers actually want. This is a good thing, but there is no denying it. I am actually impressed by how much they have managed to salvage what could have been a disastrous launch.
I'd believe that were it not also a bunch of indie devs lashing out initially to MS policy. They seemed to have made strides to mending that somewhat though.I agree with you in regards to the DRM 180. But as it relates to indies, Microsoft had a plan and talked about when they were ready. Not when fanboys thought they should have been ready.
I'd believe that were it not also a bunch of indie devs lashing out initially to MS policy. They seemed to have made strides to mending that somewhat though.