Not bad, not great.
- Has a very MW3/BO2 feel
- Maps not bad. Similar to MW3/BO2/BO3
- Doesn't really feel like a WWII game. It's like a modern game but with WWII weapons. Maps too colourful to give it a WWII feel
- SMGs way too OP, and only weapons with suppressor
- Instakill flamethrower. If one drop of flame gets on you, you die
- There's these fireball shotgun shells that have incredibly long range.... like MW2 dual 1887 range
- Sniping is fine. CoD needs more sniper action to mix up the gameplay. I've seen more sniper action playing 10 beta matches than probably 100 games of BO3
- Sprint is good. You get sprint that is probably about 1.5-2.0x the amount of old CoD games before gassing out. So just the right amount. Those old CoD games were dumb. Your guy runs 10 ft is out of gas. Here, it's the right amount to get back in the action, but not have unlimited endurance
- Game is all about gun play. Kilstreaks are few and not that effective. The cheapest perk is UAV at 5 kills, which is tough enough to do
- Terrible lag. Although maybe it's just the beta. You get two x hit markers on the guy, get killed, watch the killcam and it turns out you didn't even get one shot on him after all
- Again, it may be the beta, game froze twice during the post-game part.... where the game is supposed to round everyone up to get to the next match. Needed to reboot the game
- War mode is the best mode at first, but at one map, and the exact same sequence of objectives, it got boring after playing it 3-4 times. They got to mix up the objectives, or even something simple like reverse the map direction so it's not the same route to attack/defend each spot. For example, the tank escort is at the end. For sake of mixing it up, sometimes make the tank part the first and the command post the end
If the lag gets tidied up and the SMGs and fire shotguns get toned down, decent game. Not as good as the CoD4-BO2 era, but better than the recent turbo jet pack games.
- Has a very MW3/BO2 feel
- Maps not bad. Similar to MW3/BO2/BO3
- Doesn't really feel like a WWII game. It's like a modern game but with WWII weapons. Maps too colourful to give it a WWII feel
- SMGs way too OP, and only weapons with suppressor
- Instakill flamethrower. If one drop of flame gets on you, you die
- There's these fireball shotgun shells that have incredibly long range.... like MW2 dual 1887 range
- Sniping is fine. CoD needs more sniper action to mix up the gameplay. I've seen more sniper action playing 10 beta matches than probably 100 games of BO3
- Sprint is good. You get sprint that is probably about 1.5-2.0x the amount of old CoD games before gassing out. So just the right amount. Those old CoD games were dumb. Your guy runs 10 ft is out of gas. Here, it's the right amount to get back in the action, but not have unlimited endurance
- Game is all about gun play. Kilstreaks are few and not that effective. The cheapest perk is UAV at 5 kills, which is tough enough to do
- Terrible lag. Although maybe it's just the beta. You get two x hit markers on the guy, get killed, watch the killcam and it turns out you didn't even get one shot on him after all
- Again, it may be the beta, game froze twice during the post-game part.... where the game is supposed to round everyone up to get to the next match. Needed to reboot the game
- War mode is the best mode at first, but at one map, and the exact same sequence of objectives, it got boring after playing it 3-4 times. They got to mix up the objectives, or even something simple like reverse the map direction so it's not the same route to attack/defend each spot. For example, the tank escort is at the end. For sake of mixing it up, sometimes make the tank part the first and the command post the end
If the lag gets tidied up and the SMGs and fire shotguns get toned down, decent game. Not as good as the CoD4-BO2 era, but better than the recent turbo jet pack games.
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