Halo: MCC

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While I don't disagee about waiting and the benefits of that, I can't recall any game having the issues that some of these most recent releases are having. AC unity is a glitchy mess, The MCC should have never been released in the state it is in and Driveclub has been almost non-playable for some and the free PS+ version(promised over a year ago) is delayed indefinitely. I don't like the precedent set here and don't remember past releases EVER relasing in the state that these games are. It needs to stop.

I think you've got some rose colored glasses on, to be honest. First of all AC is no more glitchy than say, Red Dead Redemption. Sure stuff happens, but it is way, way overblown. That game is doing a lot of things at the same time, so I cut it some slack (just like Red Dead did), but it's not even a fraction as bad as people are making it out to be. At least not on the X1 ( I don't know about the other versions).

There have always been issues with these sorts of games. It's a bit recent, but Battlefield 4 was a disaster. I'm usually much more lenient on games than many, apparently, and I quit playing that one. Even BF 3 had plenty of issues when it first came out. I've play plenty of PC games where I get frustratingly booted, or it crashes, etc. It's not new- people are certainly more vocal, as well as more entitled, so we will hear it more loudly.

As far as MCC- I haven't even tried the MP yet (aside from Co-op), so I can't comment, but it is definitely a shame to hear about.

That said, as games become more and more complex, it's going to be unavoidable. MCC has a unique problem in tying all the disparate engines and ways of doing Multi together. Remember, they are using original engines. It can't be easy or even predictable. That's why Beta's are so important now-a-days. you really do have to get consumers to test it because there is no way to know until it's in the wild at that scale.
 
Someone needs to calm down.
Amen. "I'm selling my copy!" "Microsoft sucks!" "343 is ruining Halo!" Ugh.

For those who are REALLY upset about the launch and believe Microsoft should have waited longer or should have delivered a beta before launch, here's an idea: just shelf the game for a little bit, tell yourself these first few weeks WERE the Beta, and that the REAL launch is at the end of the month. At that time, make a special day of it, maybe even take the day off (again?), load up on Halo Mountain Dew/Game Fuel, go stand in an imaginary line at Gamestop for several hours, and after midnight, December 1, go crazy and get your inner geek on. Enjoy the launch experience you believe you were owed. Problem solved.

THIS IS HALO, PEOPLE! If there's ONE game on the market that you can have confidence in getting fixed, it's this one. MS isn't going to let this die, it's too important to the brand. Heck, it IS the brand.
 
Amen. "I'm selling my copy!" "Microsoft sucks!" "343 is ruining Halo!" Ugh.

For those who are REALLY upset about the launch and believe Microsoft should have waited longer or should have delivered a beta before launch, here's an idea: just shelf the game for a little bit, tell yourself these first few weeks WERE the Beta, and that the REAL launch is at the end of the month. At that time, make a special day of it, maybe even take the day off (again?), load up on Halo Mountain Dew/Game Fuel, go stand in an imaginary line at Gamestop for several hours, and after midnight, December 1, go crazy and get your inner geek on. Enjoy the launch experience you believe you were owed. Problem solved.

THIS IS HALO, PEOPLE! If there's ONE game on the market that you can have confidence in getting fixed, it's this one. MS isn't going to let this die, it's too important to the brand. Heck, it IS the brand.

Well that kind of thinking is why they can get away with shipping broken games.

As for the Wednesday update? Delayed until later in the week.
 
My tongue in cheek comments were based on CODAW for anyone wondering, hence the sweaty try hard skill based match making comment...
 
All I know is that this game better be working PERFECTLY by Thanksgiving. Halo and f***ing turkey is tradition and I'll be damned if I'm going back to that 360 controller.
 
I'm calm man, I'm tongue in cheek kinda guy.

Nah not you man. You're good.

It's certainly disappointing that the multiplayer is in a less than optimal state, but some need to get a better handle on their emotions. There is much to do besides.
Maybe I'm easy on them because my free time is non existent so I can't play anyway.

sigh. life.
 
Well SP has some issues as well. At least in H2A campaign it has lost my checkpoint save at least once. Not too bad since I am doing heroic and I love Halo but that would be annoying on LEGENDARY LASO....
 
Just finished the first mission in Halo 4 and then get greeted with an all black screen and red font that says "Untracked build. Won't upload".

Game is an absolute mess. :smash:
 
Patch is out tomorrow. Here is what is in it:

Matchmaking
  • Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.
  • Made a number of updates to how matchmaking progress is communicated to the player. With this update, you’ll see better, more frequent and more informative status updates throughout the matchmaking flow – so “Players Found” for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it’s going to connect.
  • The improved matchmaking flow is as follows:
    • Searching
    • Searching for more players
    • Players found
    • Finalizing matchmaking process
    • Connecting session
  • Made an update to ensure that parties stick together when returning from the post-game carnage report
  • Prevented the ability for players “kick” other players from matchmaking games
  • Made an update to ensure that the Roster correctly displays the “searching” UI rather than “My Game Session” while searching for players
  • Removed the possibility to boost ranking through a custom games exploit
  • Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting
  • Made an update to ensure that the “Connecting to your game” message no longer incorrectly displays in the lower right of the screen during gameplay
  • Made an update to the “team creation” phase that allows players to be grouped by team
  • Made an update to prevent players from seeing the “connection failed” dialogue if disconnected during the map voting screen
  • Improved roster / matchmaking lobby stability
  • Made improvements to the accuracy and stability of the “Game Session Details” UI
  • Improved version compatibility
UI
  • Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)
  • Corrected career stats that did not update uniformly across different profiles in multiple titles
  • Improved Forge map display names in Theater
  • Corrected various medal inconsistencies across titles
Campaign
  • Made updates to the attainability of various achievements, including “Goat Roped,” “Monopolized,” “You’re Joking,” and “Devastating.”
  • Improved Halo: CE career stat tracking
  • Resolved scoring and time HUD reset and display issues
  • Made an update to ensure that rival emblems are displayed correctly
Halo: CE
  • Improved consistency and reliability of shot registration
  • Improved headshot hitboxes
  • Fixed an issue where respawning players could momentarily appear at their death location
  • Made an update to ensure that the match ends when the entire opposing team quits
  • Improved fall damage consistency (specifically in regards to uneven surfaces)
  • Improved Halo: CE menu and loading screen stability
  • Improved consistency with multikill rewards
  • Made an update to improve post-game carnage report accuracy for Halo: CE FFA games
  • Updated default language settings
Halo 2
  • Made an update to ensure that the team color shown in pre-game lobby matches in-game
  • Improved a variety of networking issues to allow for improved consistency between host and clients in peer to peer matches
  • Improved a variety of networking issues to allow for improved gameplay consistency
  • Made an update to service tag functionality, allowing for service tags to appear for all players
  • Improved the post-game carnage report to correctly display team color
  • Made an update to ensure that the match ends when the entire opposing team quits
  • Improved “original” medal icon functionality in split-screen
  • Improved host migration functionality
  • Corrected “headshot” stat tracking
  • Addressed a crash that occurred with the Scarab skull
  • Addressed art errors that occurred on the opening cinematics for “Uprising” and “High Charity”
Halo 2: Anniversary
  • Made an update to prevent players from gaining achievements in Forge
  • Improved Forge item display names
  • Resolved text overlapping issues
  • Improved split screen stability
  • Made an update to resolve the notorious “-1th” scoreboard text
  • Improved lobby functionality to address players not being able to reconnect to the party leader after completing a match
  • Improved host migration functionality
  • Corrected vehicle and weapon thumbnails in the “Tools of destruction” table in the post-game carnage report
  • Addressed a dedicated server issue that caused gameplay physics issues on Stonetown
  • Improved split-screen party functionality to ensure that players are not directed to a broken lobby screen after completing a game session
  • Improved Forge mode stability
  • Made an update to King of the Hill scoring to prevent multiple hills from counting down at the same time
  • Improved Shrine objective spawn points
  • Improved King of the Hill and Ninjanaut mode stability
  • Addressed an issue where controller vibration could persist during the pause menu
  • Improved Race mode respawn zones


https://www.halowaypoint.com/en-us/...-master-chief-collection-content-update-notes
 
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Yeah if its not working better after this patch I'm trading it. I'll probably pick it back up later for cheap if they fix it down the road, but there are way too many games out right now I want. Online is the main reason i bought this.
 
Yeah if its not working better after this patch I'm trading it. I'll probably pick it back up later for cheap if they fix it down the road, but there are way too many games out right now I want. Online is the main reason i bought this.

I bought it mainly for Co-op with my son :)
 
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Oh man, I completely forgot how friggin' Huge and Epic the levels are in Halo 3. Sure, there are a couple levels that you basically just play in reverse, but I'm actually a bit in awe of the scale... and it is a 360 game! I really hope they take notes for halo 5.
 
Oh man, I completely forgot how friggin' Huge and Epic the levels are in Halo 3. Sure, there are a couple levels that you basically just play in reverse, but I'm actually a bit in awe of the scale... and it is a 360 game! I really hope they take notes for halo 5.

Probably some of the most epic fps battles in any game, and running with all the xb1 upgrades its really nice.
 
They didn't address the ability to join in a friends party on the game, got so many errors yesterday where sitting at the main menu and when my friend tried to join and vice versa we kept getting cannot join this match in progress, didn't matter if we were at the main menu, or had a game set up but not started, Coop or Multi, didn't matter kept getting the join errors.
 
Probably some of the most epic fps battles in any game, and running with all the xb1 upgrades its really nice.

IS there an FPS out there that has anything like Halo 3 has? I can't even think of one. It really is unique. Man, that first Scarab fight! Then the level where you go from chopper, to tank, to hornet, then TWO Scarabs! It's crazy when you think about it and a shame more games didn't follow suit.
 
They didn't address the ability to join in a friends party on the game, got so many errors yesterday where sitting at the main menu and when my friend tried to join and vice versa we kept getting cannot join this match in progress, didn't matter if we were at the main menu, or had a game set up but not started, Coop or Multi, didn't matter kept getting the join errors.

Let's hope that is part of that very large Matchmaking issues fixed list.
 
IS there an FPS out there that has anything like Halo 3 has? I can't even think of one. It really is unique. Man, that first Scarab fight! Then the level where you go from chopper, to tank, to hornet, then TWO Scarabs! It's crazy when you think about it and a shame more games didn't follow suit.

Not that I've played, everything with that amount of scale has been replaced by linearity. i wonder what the MCC holds in framerate during some of those crazy halo 3 scenes at 1080p, would be impressive if it held over 40fps, I doubt it does. Seems pretty smooth though.
 
Let's hope that is part of that very large Matchmaking issues fixed list.

I think that me and my friend found a way around it, when you get the error just don't accept the error and you will stay in the room and go into the game.
 
Not that I've played, everything with that amount of scale has been replaced by linearity. i wonder what the MCC holds in framerate during some of those crazy halo 3 scenes at 1080p, would be impressive if it held over 40fps, I doubt it does. Seems pretty smooth though.
Actually, it does 60 most of the time, but some areas that are busy, but not as much as others that hold frame-rates, will drop down. I chalk that up to un-optimized code. The worst I've experienced was on the beach landing where you first get the Spartan laser. It's a busy scene, but nothing like some others that run silky with scarabs, tanks, choppers, and ghosts all battling it out.
 
I gave up on the non existent multiplayer a while ago to concentrate exclusively on the campaign (I've never played any of the campaigns before) and I've just finished Halo: CE level 2 (Halo) and so far it's good fun exactly what you want from an FPS constant waves of attacks from the enemy. I'm going slow firstly because I don't get the time and secondly because I want to find the skulls, terminals ext.

Switching between the old version of the game and new version has been good fun too, amazing how they managed to get this in with such ease. So far so good on the campaign front, I won't be finishing the game any time soon mind you, the game represents great value.
 
So finished the Halo 4 campaign today and wow, that was amazing. Game looks gorgeous. The story opened up so many possibilities for the future we might get another decade of Halo awesomeness. Didact imo has a better motive for war than the Covenant ever did. Love all the new guns even the promethean guns. And the Cortana-Chief story is a breath of fresh air, finally Chief shows a little humanity. Don't get all the hate this game got, maybe it's all on the MP. 343 nailed it imo.
 
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Patch is out tomorrow. Here is what is in it:

And...it somehow happened to make everything worse. Awesome. Played one game in 45 minutes.

This is just pathetic. I was actually listening to the Major Nelson podcast today and he lied and said the patch fixed the issues. What liars. This game should have never been released in this state, they should have delayed the game if they had any respect for their fans.
 
Almost through the Halo 1 campaign. It is amazing how well the game holds up. The way the flood is introduced is still great.
 
Halfway through H2A campaign now. Had a problem with Halo Channel being down when I found the terminal on the Oracle level, but fortunately the game didn't recognize my progress in the level when I did my save and quit so I got to jump back to the beginning of it. :smash:
 
And...it somehow happened to make everything worse. Awesome. Played one game in 45 minutes.

This is just pathetic. I was actually listening to the Major Nelson podcast today and he lied and said the patch fixed the issues. What liars. This game should have never been released in this state, they should have delayed the game if they had any respect for their fans.

tumblr_myx0yaDLkC1rg0lgoo4_500.gif
 
So finished the Halo 4 campaign today and wow, that was amazing. Game looks gorgeous. The story opened up so many possibilities for the future we might get another decade of Halo awesomeness. Didact imo has a better motive for war than the Covenant ever did. Love all the new guns even the promethean guns. And the Cortana-Chief story is a breath of fresh air, finally Chief shows a little humanity. Don't get all the hate this game got, maybe it's all on the MP. 343 nailed it imo.
They threw on the forerunner stuff way too strong IMO! Halo - Reach Bungie just gave little pieces of forerunner here and there but here comes 343 and they blow the whole thing wide open! Halo isn't supposed to be about forerunners it's supposed to be about people! Once they took out the human aspect it lost so much! Halo 4 was a good attempt but they need to quit with all this sci-fi shenanigans!
 
They threw on the forerunner stuff way too strong IMO! Halo - Reach Bungie just gave little pieces of forerunner here and there but here comes 343 and they blow the whole thing wide open! Halo isn't supposed to be about forerunners it's supposed to be about people! Once they took out the human aspect it lost so much! Halo 4 was a good attempt but they need to quit with all this sci-fi shenanigans!

:yxlaugh:Joke post?