I hope you never stealth kill meI love stealth, so It's my goal to stealth kill everyone. Luckily that dumb AI makes this possible! Headshots!
I hope you never stealth kill meI love stealth, so It's my goal to stealth kill everyone. Luckily that dumb AI makes this possible! Headshots!
Don't worry, you'll be dead before you drop your coffee... HEADSHOT!I hope you never stealth kill me
I guess she gets more interesting as the story goes? Because she's a hyper-boring, one dimensional Mary Sue right now.
Actually, he isn't. I am playing through the game right now and can confirm his experience.
It's certainly not the worst, but it suffers from having amazing visuals in that expectations rise. It juxtaposes with everything else. Great animation in the movement, fantastic lighting and environmental detail. Realistic representations of humans. This all combines to highlight when something isn't hitting the right notes. It also doesn't help that there are many big budget games that do get it right most of the time.
I'm not sure you can apply the Open World argument either, as the fact that they are capturing the faces shows it's not a technological thing (like having to render longer draw distances/shadows/detail that you can't rely on being occluded on one side). They just haven't nailed it yet. That's understandable, but doesn't mean it doesn't detract from the overall experience, imo.
I do focus on small details, yes. I also played quite a bit last night, and she DOES leave her mouth open after speaking, a LOT. I'm sure it's intentional to try and convey some type of emotion/life, but they just don't do it right, imo.
I don't think we understand what you are getting at.We know you'll agree that's expected.
I focus in minor detail but not in the way you do. At some point it'll just ruin the experience when taken over board, hence your post.
I don't think we understand what you are getting at.
Never said it ruins it. Said it makes it hard to connect to the charactersWe know you'll agree that's expected.
I focus in minor detail but not in the way you do. At some point it'll just ruin the experience when taken over board, hence your post.
Never said it ruins it. Said it makes it hard to connect to the characters
I'm.pretty sure I've said it's a good game on more than one occasion.
Indeed you have. As have I. Played two more hours today too when I got home.Never said it ruins it. Said it makes it hard to connect to the characters
I'm.pretty sure I've said it's a good game on more than one occasion.
Yep. Me too, last night. Funny enough, I actually ran into an NPC that I thought looked great- It was a side mission to collect Goodwillow(?) and some outcast group had stolen it from a stuck up tribesman and locked him in a house. The leader of said group was well done. The dude that was locked up was deep in the valley, though.Indeed you have. As have I. Played two more hours today too when I got home.
I noticed this too.On another note, the game definitely likes to portrays many of the males as weak, cowardly, and unable to help themselves. Except Rost, of course. All the bad ass warriors and wise figures (barring the Carja King who has a pretty serious puppy-dog image which doesn't jive with being able to overthrow the old, blood thirsty one- though I do like to see a game portray a benevolent ruler trying to do the right thing for once) seem to be females. I find it a bit silly, but it is a fantasy, after all.
I have found out, as mention above, whistling works great. Been doing that instead of rocks lately, and my stealth kills are up 10 fold. Stealth kills feel so satisfying.
I'm not sure where you are in the story but Aloy gets a lot of tools and its easy to forget about some of them. If you have shock arrows/shock trip wires are great for stunning robots and then quickly moving in for the kill or override. Corruption arrows cause all kinds of havok and the sniper arrows work great at tagging weak spots from relative safety.
Damn, talking about it is making me want to play this game again. But there is nothing for me to do but collectables.
If you finish the game doing just the main quests (which is what I am doing), does the game remain open for you to go back and do the side quests and get collectibles?The collectibles are fun, and you get a free avatar and theme from Sony for Platinuming the game.
The collectibles are fun, and you get a free avatar and theme from Sony for Platinuming the game.
If you finish the game doing just the main quests (which is what I am doing), does the game remain open for you to go back and do the side quests and get collectibles?
I'm not sure where you are in the story but Aloy gets a lot of tools and its easy to forget about some of them. If you have shock arrows/shock trip wires are great for stunning robots and then quickly moving in for the kill or override. Corruption arrows cause all kinds of havok and the sniper arrows work great at tagging weak spots from relative safety.
Damn, talking about it is making me want to play this game again. But there is nothing for me to do but collectables.
I have found out, as mention above, whistling works great. Been doing that instead of rocks lately, and my stealth kills are up 10 fold. Stealth kills feel so satisfying.
If you finish the game doing just the main quests (which is what I am doing), does the game remain open for you to go back and do the side quests and get collectibles?
I love to sneak up on those antlered 'bots and slowmo shoot a blaze arrow into several different blaze canisters on their backs. The resulting explosion (and splash damage) is so much fun to witness!
I finally completed it today. All I have to say is WOW.
Never said it ruins it. Said it makes it hard to connect to the characters
I'm.pretty sure I've said it's a good game on more than one occasion.
I don't think that guy gets along with others very well.
Hell in another thread he made Val look like an Xbot.
I have to say though that I didn't notice what you're noticing. But I haven't played it very much yet.
You said "it takes me out I the game". That's ruining the experience...
Never implied you hated the game...
LOL That's a really stupid way of thinking. Just because people disagree on some thing doesn't mean they don't get along. Wtf world do you live in? Care Bear Land?
Maybe in Binary Land. If the experience completely relied on the dialogue portions, then, yes the valley might actually "ruin" the experience. Good thing it's still better than stuff like ME:A or Fallout in that regard.You said "it takes me out I the game". That's ruining the experience...
Never implied you hated the game...
Fighting the Behemoth right now. f*** this.
Thanks Andy. I am fighting the one in the arena. Gonna take a break and come back to it with your recommendation. I was frustrated.Yeah, they can be tough, especially if you've got more than one coming at you at once. One-on-one, a ropecaster is enough, but a herd of them is difficult.
My method was to find someplace high to stand, somewhere just out of their reach. I'd lure them over, then shoot shock arrows into their backs. zzzt, boom. More shock arrows when they'd come to investigate. Maybe I'd have time to scramble down and give one a couple of whacks, then hurry back up. Sometimes they'd get enraged enough to reach me, which wasn't good. I would also put mines and trip-wires where they would gather when they investigated. I'd do that kind of thing until they were all taken out.
It was kind of a chicken sh*t method, but hey, I go with what works. I'm not going to take on a herd of behemoths on the ground. Not unless I have the ability to override them, that is -- which I did acquire late in the game. Watching two behemoths wrecking each other is fun.