The Xbox One Thread

Status
Not open for further replies.
Let me explain something about how this all works. I’m posting something similar on Reddit, so apologize for the repeat.

Even though we have rights to populate the *store* with Musicians, Artists, Movies, Actors, etc. – when it comes to us (as in Microsoft) publishing those types of things for marketing materials, it requires an extensive amount of approvals from those same Studios, Actors, Agents, Musicians, etc.

Also whenever we use game footage, the creator of the game wants to approve the footage. And finally, when something like this gets created, it needs to be used in a variety of ways that a direct feed video doesn’t work for.

Coordinating a live demo that is using approved game footage, and making sure every piece of content on-screen is approved by all the content owners is a logistical nightmare. So all of those constraints means it’s better sometimes to create your own video with already approved assets. EVERYONE does this. Every ad, every video, from every company does this for the same reasons.

Now, those same sorts of rights aren’t applied to the press. So there is a huge difference in what WE can put online vs. what the press can put online. That’s why, right now, we have a ton of press in SF seeing new live game builds and new dash builds. I’m sure you’ll be hearing back from them about how close this video is.

Since people want to know, I will explain in detail the areas where this video differs from the real UI.

1. The way the voice text gets created on-screen doesn’t work that way. It will appear as one block.
2. The video assumes that the user ALREADY has a movie started (hence why Pacific Rim is in the middle of the film), and ALREADY has a game started. In that cause, the UI will switch that fast.
3. The “Activity Feed” does not go over the UI like that, it snaps to the side
4. When the player resumes Titanfall, obviously he would have to “unpause” the game or however the individual game deals with coming back up. But you can absolutely have a game paused, and use your voice to launch new apps exactly how the video does.
5. The only egregious feature error is when the VO says “Xbox Share” or something similar. Now, the user would actually have to accept the notification or go to upload studio and share from there. We don’t share directly with voice.

Besides those small nuances, the transitions, speed, movement and everything else is a pretty accurate. I think it’s a fine representation of the experience.

As for all the other stuff blowing up over the weekend, I will make one small comment: There is a really bizarre phenomenon going on right now where the frenzy for news, drama, and behind-the-scenes dealings is clouding logic and reason. There is nothing going on behind the scenes nearly as interesting as everyone would like to believe. We are a month away from launch, and people are working hard to finalize the last of the bugs. There are still a lot things left to be done. We’re crunching and I’m sure Sony’s crunching too.

I know people are excited. I’m sorry but things are nowhere near as dire or dramatic or exciting as everyone would like to believe. That’s why I’m not commenting on every single random rumor that comes along, because everything I see is so drastically overblown vs. reality.
 
Albert is a professional and I like that.

He's right though. It is a bizarre phenomenon how rabid and irrational things have become. Tragic that he even has to reiterate that.
One part sour fanboys, one part click bait. Where were all these huge rumours, leaks, insiders and bloggers during 2005?
 
  • Like
Reactions: smooth3d
I would like to see someone from Sony going into such detail, writing such a long piece and mostly being very on point and open to people.
 
WP_20131028_001.jpg
 
I kept going to txb wondering what was with all the spam then I finally noticed the sticky talking about this place, it looks pretty good.

Anyway, I am looking forward to the One on launch but if these rumors are true about xbl, gimped versions of games etc how could anyone try to defend and excuse make? I personally don't care of the Xbox isn't as powerful, I like Xbox Live, the controller and the games. I still like Sony as well and will get one eventually.

Welcome to our new home CG.
 
  • Like
Reactions: Triathlete
I would like to see someone from Sony going into such detail, writing such a long piece and mostly being very on point and open to people.

You won't. Unless one comes forward to thank all the Sony groupies for doing their part in creating hell for Microsoft.

Sony: "Thank you all for your dedication and devotion to the Sony Ps4. As a token of our appreciation, we are going to delay Knack until 2014 to ensure your getting the best version of this mediocre title with 1080p resolution! Hai! "

"Here's Mark Cerny with more information on that. It was his idea." "Mark?" :D

j/k mate! :crazy:
 
  • Like
Reactions: Slayer and smooth3d
You won't. Unless one comes forward to thank all the Sony groupies for doing their part in creating hell for Microsoft.

Sony: "Thank you all for your dedication and devotion to the Sony Ps4. As a token of our appreciation, we are going to delay Knack until 2014 to ensure your getting the best version of this mediocre title with 1080p resolution! Hai! "

"Here's Mark Cerny with more information on that. It was his idea." "Mark?" :D

j/k mate! :crazy:
Like every marketing 101 text book will tell you, among the best forms of advertisement is referrals. It's free. And the company does nothing. While mainstream advertising is always there for big companies with the budgets to do so, every marketing manager will devote time to get their consumer to do the talking. That's all marketing really is. Change their mentality to buy your product. And hope they tell others. The perfect life of a marketer is really to sit back and concentrate on new products in the pipeline and all the details involved with it.... pricing, sizing, timing etc.... while the product sells itself, without having to waste time and money on fancy TV ads, billboards, free samples and such.
 
  • Like
Reactions: Mcmasters
Let me explain something about how this all works. I’m posting something similar on Reddit, so apologize for the repeat.

Even though we have rights to populate the *store* with Musicians, Artists, Movies, Actors, etc. – when it comes to us (as in Microsoft) publishing those types of things for marketing materials, it requires an extensive amount of approvals from those same Studios, Actors, Agents, Musicians, etc.

Also whenever we use game footage, the creator of the game wants to approve the footage. And finally, when something like this gets created, it needs to be used in a variety of ways that a direct feed video doesn’t work for.

Coordinating a live demo that is using approved game footage, and making sure every piece of content on-screen is approved by all the content owners is a logistical nightmare. So all of those constraints means it’s better sometimes to create your own video with already approved assets. EVERYONE does this. Every ad, every video, from every company does this for the same reasons.

Now, those same sorts of rights aren’t applied to the press. So there is a huge difference in what WE can put online vs. what the press can put online. That’s why, right now, we have a ton of press in SF seeing new live game builds and new dash builds. I’m sure you’ll be hearing back from them about how close this video is.

Since people want to know, I will explain in detail the areas where this video differs from the real UI.

1. The way the voice text gets created on-screen doesn’t work that way. It will appear as one block.
2. The video assumes that the user ALREADY has a movie started (hence why Pacific Rim is in the middle of the film), and ALREADY has a game started. In that cause, the UI will switch that fast.
3. The “Activity Feed” does not go over the UI like that, it snaps to the side
4. When the player resumes Titanfall, obviously he would have to “unpause” the game or however the individual game deals with coming back up. But you can absolutely have a game paused, and use your voice to launch new apps exactly how the video does.
5. The only egregious feature error is when the VO says “Xbox Share” or something similar. Now, the user would actually have to accept the notification or go to upload studio and share from there. We don’t share directly with voice.

Besides those small nuances, the transitions, speed, movement and everything else is a pretty accurate. I think it’s a fine representation of the experience.

As for all the other stuff blowing up over the weekend, I will make one small comment: There is a really bizarre phenomenon going on right now where the frenzy for news, drama, and behind-the-scenes dealings is clouding logic and reason. There is nothing going on behind the scenes nearly as interesting as everyone would like to believe. We are a month away from launch, and people are working hard to finalize the last of the bugs. There are still a lot things left to be done. We’re crunching and I’m sure Sony’s crunching too.

I know people are excited. I’m sorry but things are nowhere near as dire or dramatic or exciting as everyone would like to believe. That’s why I’m not commenting on every single random rumor that comes along, because everything I see is so drastically overblown vs. reality.

Quoted for a new page. I missed this and was wondering wtf everyone was talking about.

The most interesting part of all of this is that he says they have press actually getting a hands-on, RIGHT NOW.

So, if we don't start hearing about OS's crashing and melting Xbox's like gaf insiders would want us to believe, then I think it's safe to say they're full of s***.... either that or they're possibly being used as social media pawns by those purposely leaking info because they know others will blow it out of proportion.
 
  • Like
Reactions: PreventerWind
Quoted for a new page. I missed this and was wondering wtf everyone was talking about.

The most interesting part of all of this is that he says they have press actually getting a hands-on, RIGHT NOW.

So, if we don't start hearing about OS's crashing and melting Xbox's like gaf insiders would want us to believe, then I think it's safe to say they're full of s***.... either that or they're possibly being used as social media pawns by those purposely leaking info because they know others will blow it out of proportion.

But how are we going to believe gaming media when they're going to be working live on retail consoles - the only thing that matters to the home consumer is how those anonymous devs fare with those dev kits.
 
  • Like
Reactions: pravus
PS4 launch and post launch will be a disaster when the X1 sails mostly smoothly with next gen games galore.

Trust me it is going to be fun to watch.
 
  • Like
Reactions: starlight777
To add fuel to the rez fire, @thekevindent just posted this on twitter:

"Battlefield is running at 1080p on X1 and looks awesome"

Sorry on mobile so can't post link :crazy:
 
  • Like
Reactions: starlight777
Status
Not open for further replies.