But actually reading what they and the analysts say is that its real time!!
But continue to spin bottabotta spin!
Analysts (quite frankly) are usually wanna-be's who couldn't get a real job in the industry of value, so they critique other people's work in a black box and make money doing it... and driving hits to their site is more valueable to them than speaking the truth.
Look, no analysts can tell you $hit about whether or not that video was real-time, because it's a video. They don't have any executibile running on dev hardware, all they're doing is pointing out flaws in the rendering precision, and using that as justification that it *must* (therefore) be real-time. There are rendering flaws all OVER the place in UC pre-rendered cinematics from all three games. You know why? Because they're IN-ENGINE. They're not using fancy CGI hardware and software Hollywood uses to generate high-end CGI, they're using an engine which does also produce real-time graphics, but that does nothing to prove (or even lend credibility to the idea) that the video was therefore real-time.
Anyone selling you it's "real-time" based on the video is a snake oil salesman at best. There's literally nothing you can deduce from the video, more than the simple fact that high-end CGI rendering hardware/software wasn't used.. because if it was, you'd expect the lighting to be far better (among other things).
So "analysts" opinions here are meaningless. They can't tell $hit from the video.
No spin required. The one of the bunch I'd trust most has danced around the topic. When given an opportunity to say whether it was real-time or not, she specifically avoided answering... she knows... and she's got enough integrity not to lie, but she needs to beat the corporate drum and play the role as best she can, so she did... and she (essentially) confirmed it's pre-rendered.
Follow the conversation:
"Was the trailer pre-rendered, or was it running in real-time"?
"It was running in-engine. It was an actual level from the game."
That doesn't answer the question. I simple "yes" would have worked.
No, what she did was clear. She intentionally avoided a straight answer, because a straight answer would go against the line her corporate big-wigs are trying to feed the consumers... I don't blame her. Anyone who's willing to have a voice in the industry has to do stuff like that, and it's uncomfortable.. which is why I hope my name never gets out. I want to be able to have real opinions, and speak my mind without censoring it, or conforming it to the will of my "mother-ship". I like being able to say that Sony did a better job than us with marketing their product, and that we've made mistakes. I like being able to say, "Yeah - Ryse probably is the best looking game (or close to it), but it's not all real-time. There are MANY in-engine/pre-rendered movies in Ryse"... and I don't have to feed anyone a line. I can tell it as it is. I can be completely honest.
So yeah, I'm unconvinced... but wait, I said I'd stop ranting about this, didn't I?
Shoot. Welp, I'll shut up now.