Cloud is still a gimmick?
My boy put Neogaf on blast, did he not?
Cloud is still a gimmick?
It's been done before?! What?! Where?! What planet is this?! Lol. Please.. Please show us to any particular game where this type of destruction has been seen before. I'll wait....Till the s*** is working well in my home yes but really it's been done before not like it's new so I hope MS pulls it off well. It can and has already been done but with a company the size of MS doing I hope it works great.
Crow has been served. You don't have to hand the plates out. Plenty are aquiring a taste for it as we speak.I'm not ready to hand out plates of crow just yet. But at least we finally have an in game example as proof of concept.
Agreed! lolKinda funny some people try to pull the "it's been done before " goal post move, knowing damned well it's never been done to the level of what they are pulling off in that demonstration.
Cloud is still a gimmick?
This was something I was thinking about. I wondered how much data that would eat. I could see people with data caps chewing up their allotment pretty quickly. Is it like streaming a movie the whole time? I mean, there are a LOT of pieces to keep track of; a lot of numbers moving back and forth.Just read another article where they are interviewing the developers. Points I found interesting....
You'd think this would require an immense internet connection to keep it rolling, not least when four players (this is the current maximum size for a multiplayer party, although it could increase) are doing the same thing in four separate corners of the city, but the relative ease of swapping information between Xbox and server means the strain is fairly small. Jones says that his team are optimising the game for a 2-4mbps connection.
Well two to 4 mbps is really low. Most online shooter games use about that much data for upload and download speeds to report your players position to the server and as far as what is sent back to you as far as everyone else's location. I play alot of battlefield 4 online . over 460 hours and even though I don't have a cap with my FiOS 75/75 connection I for curiosity I tend to check on my bandwidth usage for the month under console settings for Xbox and it's always really low.This was something I was thinking about. I wondered how much data that would eat. I could see people with data caps chewing up their allotment pretty quickly. Is it like streaming a movie the whole time? I mean, there are a LOT of pieces to keep track of; a lot of numbers moving back and forth.
It may not work perfectly for everyone, but you gotta start somewhere...
Well two to 4 mbps is really low. Most online shooter games use about that much data for upload and download speeds to report your players position to the server and as far as what is sent back to you as far as everyone else's location. I play alot of battlefield 4 online . over 460 hours and even though I don't have a cap with my FiOS 75/75 connection I for curiosity I tend to check on my bandwidth usage for the month under console settings for Xbox and it's always really low.
Very true. I was just using bf4 as an example. 64 player games with vehicles and some destructible buildings even though the destructible buildings are rendered locally it still has to upload all of that info the the other 64 players. However I have never seen anything to the scale that was shown for crackdown 3. At one point it was using cloud processing equivalent to 13 xbox ones! That's got to be alot of data being used foe that ! I was just excited to see what the recommend internet connection was. I'm good at with my 75/75Sure, I'm just curious. I would think, though, that tracking and updating that many particles would take a bit more communication than a regular shooter would. Especially since those pieces are physical and can affect game-play. That seems like a TON of data to me. It's probably still less than a video would be though.
Yeah, I'm good @ 50 down. Can't remember up, but I think it's good. I do have a cap, but it's pretty high.Very true. I was just using bf4 as an example. 64 player games with vehicles and some destructible buildings even though the destructible buildings are rendered locally it still has to upload all of that info the the other 64 players. However I have never seen anything to the scale that was shown for crackdown 3. At one point it was using cloud processing equivalent to 13 xbox ones! That's got to be alot of data being used foe that ! I was just excited to see what the recommend internet connection was. I'm good at with my 75/75
Crow has been served. You don't have to hand the plates out. Plenty are aquiring a taste for it as we speak.
Strange . you live in the US right? I know Verizon FiOS and Comcast do not have caps. Google fiber is sounding very promising too. I live in Richmond Va and they are installing Google fiber in DC . hopefully it makes is down my way. However I love my FiOS internet. They run a fiber line directly to your house . so that helps alot for latency. I can ping 75 or below to any west coast server. East Coast I ping around 15 to 20 which is nice for competitive multiplayer games.Yeah, I'm good @ 50 down. Can't remember up, but I think it's good. I do have a cap, but it's pretty high.
I dub this year Crow Fest. I remember the threads quite well we had on here and what was said by certain individuals.
Strange . you live in the US right? I know Verizon FiOS and Comcast do not have caps. Google fiber is sounding very promising too. I live in Richmond Va and they are installing Google fiber in DC . hopefully it makes is down my way. However I love my FiOS internet. They run a fiber line directly to your house . so that helps alot for latency. I can ping 75 or below to any west coast server. East Coast I ping around 15 to 20 which is nice for competitive multiplayer games.
Yup. Things are about to get real interesting these coming months. Cloud does indeed make the Xbox One the most powerful console in the world. That fact right there is going to cause significant change, so there will be a lot of resistance. Things will turn out alright though..It's funny how this thread has so far had none of the usual drive by snipers. Whenever something cool is shown for Xbox, the usual suspects disappear for a short time to see what the hive mind at Gaf comes up with in response. Looks like they're struggling to come up with something to downplay it now. It's glorious.
Same here! Good times ahead.Yeah, I have no data cap and 100 down, so I'm good to go.
Ask them if they will provide the salt for the naysayer's tears.@crackdown: We're filming the [HASHTAG]#Crackdown3[/HASHTAG] virtual gamescom experience in a few minutes. Last chance to submit your questions using [HASHTAG]#AskCrackdown[/HASHTAG]!