Official Thread Pillow Fight that nobody wins with MOAR Jackie Chan and guys comfortable with STRETCHING their sexuality!

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That is exciting right. Imagine if the devs starts getting a UE5, & UE5 level dev tools.

In the UE5 demo, they manage to slam together billions of megascan asserts, mostly rocks (they have limited time to make the demo), which are impressive technically, but fairly boring. But imagine applying the same level of detail, even if you 1/100 the details, & apply them to not just rocks, but infrastructures, machines, foliage, it will be mind-blowing.

UE5 games probably won't be out at least 2-3 years down the line if they're only launching early access now and fully in 2022 my guess.

Aloy's character looks really good though in the Decima engine that GG is using comparable to the UE5 demo last year. You can even see the single hair strands on her cheeks like how everyone has them. I think DF or NXGamer zoomed in this cutscene and you can see it better.

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I think they’re just trolling you.
Horizon looks incredible. And the updated Halo build looks promising plus it looks like Halo. But comparing them doesn’t make much sense.

Doing the usual Sony exclusive jabs and downplays like I said. Not surprised. Someone still needs to call them out on it since most of the users here won't.
 
Sony is a well oiled machine right now. I just wish I could find a PS5 at retail price.
But as amazing as Horizon looks, it won’t be released for awhile.

Hopefully Microsoft can get back to being competitive on the exclusives front in a year or two, or three.
 
Sony is a well oiled machine right now. I just wish I could find a PS5 at retail price.
But as amazing as Horizon looks, it won’t be released for awhile.

Hopefully Microsoft can get back to being competitive on the exclusives front in a year or two, or three.

The leaked Xbox E3 list looks promising.
 
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UE5 games probably won't be out at least 2-3 years down the line if they're only launching early access now and fully in 2022 my guess.

Aloy's character looks really good though in the Decima engine that GG is using comparable to the UE5 demo last year. You can even see the single hair strands on her cheeks like how everyone has them. I think DF or NXGamer zoomed in this cutscene and you can see it better.

8329956934be68f0696f2e970888763a1eb91b8e.gifv

Yes, Aloy face is impressive. But just a note, the character model isn't focus on the UE5 reveal.
Also, am I ther only one that thinks Aloy looks like a female Hugh Grant.
Hugh-Grant.jpg
 
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Yes, Aloy face is impressive. But just a note, the character model isn't focus on the UE5 reveal.
Also, am I ther only one that thinks Aloy looks like a female Hugh Grant.
Hugh-Grant.jpg

I think GG was going for the Dutch look and Hugh Grant does have some roots there.

Here's Dafne Schippers, a female Dutch gold medalist. Big jaw, wide face, big cheeks - Aloy fits that profile.

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I do wish they'd have made Aloy closer to what her actress looks like. She's definitely a looker.

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They should tone down her cheeks a bit and decrease the wrinkles. She was a looker in the first game. This one, not so much. It's like they put 20lbs on her and made her look like someone in her early late 20s who hasn't aged well.
 
I think Horizon looks amazing and will be an incredible game. I also think Halo will be a great game that won't look amazing.

MS will come out with incredible looking games in the future.
 
Honestly, the game looks great and I’m excited for it. But this made me laugh (the music especially) too much not to post:

 
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They should tone down her cheeks a bit and decrease the wrinkles. She was a looker in the first game. This one, not so much. It's like they put 20lbs on her and made her look like someone in her early late 20s who hasn't aged well.
She looks like she needs an epipen. Damn future bees.
 
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Really? Going with the childs "He started it" line.

The fact it has been delayed a year makes it not representitive. That isn't a hard concept.

You do need to stop. You just look silly doing it. You 're doing something stupid to combat the stupidity of the other side.

You need to stop acting as if any game in the history of modern gaming has made a huge leap with a 1 year delay, it doesn't happen. You may not want to discuss it and that's fine but telling everyone else what they can and can't discuss is a bit much.

Until we actually see something new that's the ONLY first party game from Xbox we've seen actual gameplay for (was running on PC) everything else has been "in engine" on PC or CGI or a PC game that's going to be ported to XSX at some point.
 
Like making a Halo is so easy. PlayStation tried for years and basically gave up. They have zero first party games that offer such a package. They do have great fire and forget AAA campaigns.
Clearly making a Halo isn't easy because MS can't seem to get it done anymore either lol. C'mon now you know better than that, Halo isn't more ambitious than any other single player/MP game out there it's just the one that has been mismanaged the most. COD and BF actually offer more than 1 character model with different colors for their multiplayer, hell Battlefield offers destruction and all kinds of different vehicles etc. The campaigns in Halo aren't some epic story, the multiplayer doesn't offer more modes than most other MP games etc it's a fairly standard thing that blew up huge with the original xbox and has a special place in long time xbox fans hearts because the first one was something new at the time on console. It's not something new anymore though and it's not something that's even industry leading in it's specific genre.
 
They should tone down her cheeks a bit and decrease the wrinkles. She was a looker in the first game. This one, not so much. It's like they put 20lbs on her and made her look like someone in her early late 20s who hasn't aged well.

She looks fine in some other angles though.

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Halo and HFW SHOULD be compared on the visual side.
Just because they aren't close enough in quality we aren't going to stop.

With both having cross gen support it's almost a even fight...
ALMOST I say almost because Infinite not only was in the cooker for longer,has much more people/teams working on it but also a bigger budget.

It shouldn't be this way.

It's either 343 is trash...

Or

MS continues to be stuck on gaming stupid.
 
He maybe a Pony, & his "gabage" remarks is over sensational, but the core view is echo by many; Halo Infinite (suppose most expensive game ever, super Big S stuido, suppsoe has top talents, on suppose most powerful console) looks bad compare to Forbidden West.

Under Wiki
Gureilla game- Employee 350+
343 studio 750+ (2020)

500million budget (rumored) making it most expensive game ever.

If I am a major shareholder, I will be asking where did the money goes, & why is the visuals inferior to smaller lower budget compeitions
https://www.gfinityesports.com/halo...red-to-be-the-most-expensive-video-game-ever/

These are screenshot from theHnter Call of thw wild, released in 2017 by studio of about 100 employee (Expansive Worlds). Look at the quality of lightings & details of the environment compare to NEXT GEN 1/2billion budget Halo.....

AM I being harsh. I am, but with budget of 1/2 billion, I expect mind blowing industrial leading visuals.
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That looks nice and all, but can that be done with all the AI and frantic action at 60fps? You can throw lots of pretty stuff at an environment with no actual game attatched.

I expected better visuals too, but people are really putting a lot of weight on that. What they've been showing looks good to me, and the game could be friggin huge. I don't doubt they have to leave headroom for a sandbox game like that to accommodate a certain level of activity at any moment. I'm not gonna get down on them without knowing what all has gone into this apparently massive game.
 
Damn, we have come full circle once again.

Looks like HFW pushing console visuals are making a lot of Xbox fans insecure. We have now come back to focusing on gameplay 😂. Where were you guys when Returnal was released? Oh, too busy laughing or poking fun at the visuals instead of focusing on its fun gameplay. Now that another Sony exclusive is leading the industry in visuals department, you have nothing to fall back on except gameplay. Hilarious.

If HFW plays anything like the first, I will be having a lot of fun and enjoying the visuals at the same time.

For Xbox fans' sanity sake, I hope Halo Infinite is good.
I know for me that I lost interest in Returnal when I found out about the frustrating difficulty. I hate that. It's NOT fun. I did play some of it at a friend's house and it didn't change my mind.

Did anyone dog that game's graphics or just say it wasn't mindblowing (with some cool particles)? By-the-way, that is what we said about Halo too.
 
I know for me that I lost interest in Returnal when I found out about the frustrating difficulty. I hate that. It's NOT fun. I did play some of it at a friend's house and it didn't change my mind.

Did anyone dog that game's graphics or just say it wasn't mindblowing (with some cool particles)? By-the-way, that is what we said about Halo too.

Returnal isn't even that difficult as a Rogue lite, if you're able to keep moving and shooting, all you need is patience learning the enemy's patterns and to clear each room to get stronger. Also might need some luck on the side to get strong perks and augments.

I think people were mostly making fun of the internal 1080p resolution than actually looking at the graphics.
 
He may be but he ain't wrong in this instance. 60fps (120 in some modes) base vs 30. Both doing very different things and different priorities (ie chatacters on screen and vehicles, Different pacing, etc).

Far more replayability, imo.
I guarantee Horizon FW will have a 60fps option.
Think it has coop as well.
So he will be wrong.

Both are open world(ish in Infinite's case)

Both are big budget *exclusives*

Infinite doesn't include MP as thats a different f2p model so the comparison should be between the campaigns and if you think Infinite will offer a better more feature filled campaign than I feel for you.
 
Returnal isn't even that difficult as a Rogue lite, if you're able to keep moving and shooting, all you need is patience learning the enemy's patterns and to clear each room to get stronger. Also might need some luck on the side to get strong perks and augments.

I think people were mostly making fun of the internal 1080p resolution than actually looking at the graphics.
Nobody should make fun of a 1080p internal renderer..especially DLSS PC folks.
 
He may be but he ain't wrong in this instance. 60fps (120 in some modes) base vs 30. Both doing very different things and different priorities (ie chatacters on screen and vehicles, Different pacing, etc).

Far more replayability, imo.
Horizon has mounts and they have actual animations etc but yeah there is no way someone should expect a 60fps game to match a 30fps game visually and I don't expect it either I just think it's dumb for people to try to pretend that visually those two games are in the same ballpark.

On another topic I have to disagree with some others here a bit, I'm not 100% sure that HFW will have a 60fps option, the engine was really built around 30fps and as Dick over on DF says it took a while for the PC version to get higher framerates running well. They may well do a 60fps option since that's been the trend but I'm just not really convinced that'll happen based on that alone.
 
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Nobody should make fun of a 1080p internal renderer..especially DLSS PC folks.

Housemarque brought it up to 1440p as per DF (or 1620p as per VGTech) through temporal reconstruction and then used checkerboard rendering to bring it up to 4k.

The end result of the picture quality is still extremely clean despite having a native 1080p resolution.
 
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Housemarque brought it up to 1440p as per DF (or 1620p as per VGTech) through temporal reconstruction and then used checkerboard rendering to bring it up to 4k.

The end result of the picture quality is still extremely clean despite having a native 1080p resolution.
Yup just like it is when DLSS is used on PC.
 
You need to stop acting as if any game in the history of modern gaming has made a huge leap with a 1 year delay, it doesn't happen. You may not want to discuss it and that's fine but telling everyone else what they can and can't discuss is a bit much.

Until we actually see something new that's the ONLY first party game from Xbox we've seen actual gameplay for (was running on PC) everything else has been "in engine" on PC or CGI or a PC game that's going to be ported to XSX at some point.
I don't care if you discuss it. You looking likre an idiot makes no difference to me. You keep on making your unnecessary, pointless, irrelevan't, dumb comparison.
 
I don't care if you discuss it. You looking likre an idiot makes no difference to me. You keep on making your unnecessary, pointless, irrelevan't, dumb comparison.
For someone who doesn't care you sure have commented on it a lot, doesn't make you look all that bright either does it? ;)
 
I think GG was going for the Dutch look and Hugh Grant does have some roots there.

Here's Dafne Schippers, a female Dutch gold medalist. Big jaw, wide face, big cheeks - Aloy fits that profile.

2PXc8Qn.jpg


YDTe5Qt.jpg



I do wish they'd have made Aloy closer to what her actress looks like. She's definitely a looker.

HiDu1w8.jpg



Ya2xsxi.jpg

Her actress is smoking! Aloy in game looks like she is trying to take a perpetual 💩. Her cheeks are too puffy like she put on 50 extra pounds.

The game looks 👌 though so it really doesn't matter. Just don't like how her face looks now.
 
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