Interesting, seems most of the impressions today are predominantly MP..? Guess Feb 5 will show more SP.
DRM ...really? I hope you aren't supporting gaming at all then. Lol.
And the difference between Gamepass and a buying digital game is what exactly? Oh yeah, nothing.
DRM ...really? I hope you aren't supporting gaming at all then. Lol.
And the difference between Gamepass and a buying digital game is what exactly? Oh yeah, nothing.
You don't pay you don't play simple really.
Don't think that is true for the most part. All you need is a decent streamer. Especially when it comes to sequals.I think to get a better view point of the game, you have to actually play it. There's a stark difference between watching a game and playing it. Looks like Crackdown to me though. MP looks crazy AF with all that destruction. I'm in!
then that is what I want if it was something different than I don't want it. I'm glad Phil made that choice to delay.Ouch...
"It felt and, in the non-literal, yes-I-know-it’s-running-in-4K sense, looked like an Xbox 360 game."
https://m.ign.com/articles/2019/02/01/crackdown-3-hands-on-part-science-experiment-part-video-game
Interesting, seems most of the impressions today are predominantly MP..? Guess Feb 5 will show more SP.
Ouch...
"It felt and, in the non-literal, yes-I-know-it’s-running-in-4K sense, looked like an Xbox 360 game."
https://m.ign.com/articles/2019/02/01/crackdown-3-hands-on-part-science-experiment-part-video-game
I read that (heard that) about the destruction too. But the sound is incredible when debris and mayhem is happening. The chunks of concrete fall and sound meaty to me. I like meaty sound effects. When I edit movies I typically stack gunshots, explosions, ambiance, punches and kicks quite a bit. Great sound can make or break a product. Crackdown has sound on lock!Yeah I think they are being a bit unfair to the visuals, yeah it's not a great looking game by any stretch but the way the neon lights etc pop alone makes it stand out much more than the 360 game does in 4K. The rest of the visuals are pretty weak but I think they've done a nice job with the lighting. That write up also says the destruction doesn't seem to have any weight to it which is one of the things that to me was always fun about games with destruction. In battlefield games when you bring something down you can tell it's happening, stuff just falling apart like cardboard doesn't sound all that compelling.
I read that (heard that) about the destruction too. But the sound is incredible when debris and mayhem is happening. The chunks of concrete fall and sound meaty to me. I like meaty sound effects. When I edit movies I typically stack gunshots, explosions, ambiance, punches and kicks quite a bit. Great sound can make or break a product. Crackdown has sound on lock!
Regardless if its game pass or not it was going that way.
I think at the very least it'll be fun, and fun is what gaming is really all about. Gamers these days seem to forget that quite often.The sound is nicely done I agree, watching the destruction isn't very impressive though, the stuff all seems like it's falling fairly slowly and the fact that it doesn't cause any damage seems strange. It's also not a good sign that it's only shipping with 3 maps after all of this time in development, that seems a bit cheap. I think MS is going to be happy to just get this out the door and be done talking about it to be honest. It may be fun, I really enjoyed the first game so if this is pretty much the same thing I'll buy it when my GP sub expires, I'm not expecting the world from it but I do hope it's fun.
Such a great service. I have enjoyed so many games I might have never played thanks to it.For people on the fence who haven’t tried GP yet, it’s still $1 for the first month.