Official Thread Cyberpunk 2077

Rate this Game

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Based on those specs, it appears I can run this on my PC just fine.
My 970GTX 3GB is just near min for GPU, everything else is fine, I have 16GB ram & i7-4790, I may need to get a new SSD though MY SSD is only used for windows & commonly used productive software, not for gaming.
 
Well CD Project has answered the spec questions.



Please note that the game is both graphics- and processor-intensive, so make sure these components meet or exceed the minimum requirements. Also note that the minimum is created with Low settings and 1080p gaming in mind and Recommended with High and 1080p.

So basically:
Min = 1080p Low
Recommended = 1080p High

So you’ll have everything cranked up to Max with ultra smooth gameplay if you pick up a 3090. That’s going to look unbelievable. Look forward to seeing some screenshots.
 
Still not sure if I want this on PC or on a next gen console. Might just go PC. I might try to grab a 2080ti if the prices drop when the 3090s pop.
 
Still not sure if I want this on PC or on a next gen console. Might just go PC. I might try to grab a 2080ti if the prices drop when the 3090s pop.
I am going 100% PC for the potential of the mod. Look how much life GTA 5 & Skyrim still have due to mods.
 
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So you’ll have everything cranked up to Max with ultra smooth gameplay if you pick up a 3090. That’s going to look unbelievable. Look forward to seeing some screenshots.

If you can find a 3090 between now and November. I tried for a 3080 and it didn't go so well....

Still not sure if I want this on PC or on a next gen console. Might just go PC. I might try to grab a 2080ti if the prices drop when the 3090s pop.

I'm straight up PC. I've got a Ryzen 3800X, an overclocked 2080ti, 32 GB of ram, a 4 TB sata 3 ssd and a 3440x1440 ultrawide monitor. I'm going to try to push my system to the brink with this game.
Plus the next gen enhancements for the game aren't coming out until 2021 so until then on console, I would just be playing the game in backwards compatibility mode.
 
Cyberpunk 2077’s story is shorter because so many people didn’t finish The Witcher 3

Hopefully they just mean the main story and keep up their beefy, multi-layered side quests.
 
That does suck.

But at least because they are located in Poland, their laws make it so that it is Paid mandatory over time.
 
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That does suck.

But at least because they are located in Poland, their laws make it so that it is Paid mandatory over time.
Better than being layoff. I worked 7 days a week,2 jobs. but I can see it an issue for many people.
 
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Reactions: wshowers
The problem with crunch is that you get diminishing returns. You can only push humans so hard for so long before they start making mistakes and working less effectively. In IT, a short term crunch to solve a problem or meet a deadline happens. It can't be the norm for any significant period of time though, as you start getting mistakes and wearing people out.

Longer term crunch is like asking a sprinter to run a marathon, but keep the same pace throughout. It doesn't work. It shouldn't be surprising when games get launched with many bugs.

That also gets to another point - when you tell programmers to go faster, they cut corners, and those corners are usually testing and thoroughness. It is only natural. You don't want rushed code.
 
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I highly doubt another delay is on the horizon. They just sent the came out to certification by Sony and MS.

I looked into this and everything being equal this isn't as bad as its made out.

Polish laws stipulate that the employees can only work a total of 48 hours a week with overtime included. So they'll work their regular 5 day work week hours then an 8 hour Saturday. Which works out to them working the next 7 Saturdays before launch. And their overtime is paid as a bonus of 100% their regular hour wage.

Unrelated to their overtime laws, 10% of the company's annual profit is to be split among all their employees. With the game slated to come out in Nov, if it sells as well as everyone thinks, that is going to be one hell of a bonus.

So yes crunch does suck and should be avoided if at all possible but they are being well compensated for it.
 
Now as I am now married with kids, I might have an issue with the mandatory overtime. Single me, however, years ago under US labor laws ate through as much overtime as the company was willing to give.

For stuff like this, it really does matter where you are in life so to speak, IMO.
 
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Reactions: D-V-ANT and Swede
The problem with crunch is that you get diminishing returns. You can only push humans so hard for so long before they start making mistakes and working less effectively. In IT, a short term crunch to solve a problem or meet a deadline happens. It can't be the norm for any significant period of time though, as you start getting mistakes and wearing people out.

Longer term crunch is like asking a sprinter to run a marathon, but keep the same pace throughout. It doesn't work. It shouldn't be surprising when games get launched with many bugs.

That also gets to another point - when you tell programmers to go faster, they cut corners, and those corners are usually testing and thoroughness. It is only natural. You don't want rushed code.
I agree long term crunch is an issue, & not productive. But game developers are in rock & hard place. One word is "outsourcing" which is rampant in software & game films. Naughty dog I heard outsource 50% of their work to 3rd world/developed countries. Look at Prince of Persia remake, They what you get when you 100% outsource.
Not willing to work longer, they may replace you with someone, or a few people that cost less than you combined.
 
I agree long term crunch is an issue, & not productive. But game developers are in rock & hard place. One word is "outsourcing" which is rampant in software & game films. Naughty dog I heard outsource 50% of their work to 3rd world/developed countries. Look at Prince of Persia remake, They what you get when you 100% outsource.
Not willing to work longer, they may replace you with someone, or a few people that cost less than you combined.

You couldn't outsource during crunch though. You'd spend all your time getting new people up to speed and waste way more time.

If you want to dig a hole out in the field and hire 3 people to do it, you can hire more and do it faster. Coding doesn't work that way.

Crunch happens because the people who are really good at what they are doing can only work so fast. You're already working with existing tools and a code base, someone coming in brand new (no matter how skilled they are) is going to be lost at first.

We've got code bases where I work where maybe 3-4 people really understand it. It isn't that the code is complicated, but all the interaction is really complex.

You'd never see new coders brought in late on a project. When that happens, it is earlier on (and shows that they are way, way behind).
 
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You couldn't outsource during crunch though. You'd spend all your time getting new people up to speed and waste way more time.

If you want to dig a hole out in the field and hire 3 people to do it, you can hire more and do it faster. Coding doesn't work that way.

Crunch happens because the people who are really good at what they are doing can only work so fast. You're already working with existing tools and a code base, someone coming in brand new (no matter how skilled they are) is going to be lost at first.

We've got code bases where I work where maybe 3-4 people really understand it. It isn't that the code is complicated, but all the interaction is really complex.

You'd never see new coders brought in late on a project. When that happens, it is earlier on (and shows that they are way, way behind).
I am not saying specifically during the final sketch. I am speaking in general.
 
I am not saying specifically during the final sketch. I am speaking in general.

If someone does your job better than you and/or for less money, they will take your job.

A company that constantly threatens outsourcing is bluffing. If they have someone better, you'd be gone already.

When I work for those kinds of companies, I have no worries about getting outsourced, because I'm already looking for other work.

This idea of "be thankful you even have a job" is something that is drilled into workers to keep them from fighting back. The realty is in most cases, anyone can quit or be fired with short notice (2 weeks here in the US, not sure what it is elsewhere).