Destiny Reviews Thread

So Destiny is getting mixed reviews I am kool with that at least its not lopsided to the bad side like some of the games people here hype.
With all the hype,actual high sales and the huge amounts of content planned its not going anywhere any time soon.
 
The thing about the reviews that carries alot of weight here is the complaints are very similar across the board, which is somewhat different than other games where for example an unknown site will just slam things that don't make sense, or vice versa, praise them.

This could have went alot worse for MS, the game could have been exclusive, or even a much better version on ps4, neither of which was true.
 
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The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.

To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.
 
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The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.

To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.

I agree, almost every AAA game seems repetitive in some way you can find for sure, the only thing about destiny is it seems like some vast game on first impression, but its just not.
 
As vast as Bungie hyped it up to be no but still feels pretty good sized to me.
 
I dealt with DOD Contractor source inspectors for 28 years of my career and they don't feel like they've earned their pay until they find "write ups" and things to bash. Let them have their reviews, good, bad, otherwise and take from the game what makes you happy. That's the point after all.
 
The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.

To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.
Any game can pretty much be called repetitive If you boil it down to repeating the same gameplay mechanics over and over. In the case of Destiny, compared to the other games you mentioned, repetitive is used, not because the gameplay is repetitive, but because the grind far outstrips the content.

Diable, and especially WOW, have massive amounts of content compared to Destiny. Larger worlds, tons more loot verity which leads to deeper character customization, gathering and crafting that can take on a quest feel of its own, player trading, seamless grouping, better quest design - both are just all around a richer experience for PVE whether playing alone or with a group. While you repeat the same actions the grind feels more balanced with the content unlike Destiny where the content has well been exhausted before the real grind even begins.

Titanfall and COD are odd comparisons since they are mainly focused, or at least successful, due mostly to their competitive multiplayer. If you want to pull just the crucible piece out of Destiny and compare that to any popular FPS it would be a more even comparison. How does that competitive part of Destiny stack up to Titanfall, COD or even Halo? All FPS all have a limited number of maps so when it comes to competitive MP there is an intangible beyond solid mechanics and map counts that make some titles more successful than others. Destiny's mechanics are spot on no doubt, it is Bungie after all. It will be up to the gaming community to decide whether the competitive MP in Destiny has that hook.
 
The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.

To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.


Totally agreed. However, Diablo also got really dinged for being repetitive and for not being innovative, yet all Diablos go down in history as one of the most played games.

There definitely is hypocrisy.
 
The thing about the reviews that carries alot of weight here is the complaints are very similar across the board, which is somewhat different than other games where for example an unknown site will just slam things that don't make sense, or vice versa, praise them.

This could have went alot worse for MS, the game could have been exclusive, or even a much better version on ps4, neither of which was true.
Just actually watched the GS review and it didn't seem as bad as the score and it didn't make me not wanna get it...
Just waiting on GT's review.
 
Any game can pretty much be called repetitive If you boil it down to repeating the same gameplay mechanics over and over. In the case of Destiny, compared to the other games you mentioned, repetitive is used, not because the gameplay is repetitive, but because the grind far outstrips the content.

Diable, and especially WOW, have massive amounts of content compared to Destiny. Larger worlds, tons more loot verity which leads to deeper character customization, gathering and crafting that can take on a quest feel of its own, player trading, seamless grouping, better quest design - both are just all around a richer experience for PVE whether playing alone or with a group. While you repeat the same actions the grind feels more balanced with the content unlike Destiny where the content has well been exhausted before the real grind even begins.


Diablo and WoW don't really have massive amounts of content. Most loot is junk. And most areas are indeed repetitive. A thousand paged book repeating the same thing over and over again does not have more "real" content versus a 500 page book with insightful knowledge.



I don't have Destiny yet, plan on getting it soon, so I really can't speak about the content, but as I much as I love Diablo, I don't find that it has much content. Like I said, mostly crap loot, much of the same loot just with different stats, much of the same enemies, but with varying strengths. Diablo really doesn't have good quest design. Quest and story in Diablo imo is actually pretty throw away. WoW doesn't have much variety. Hell, in WoW, many areas, especially caves, jungles, etc all start to take on a similar look. The same with Diablo. I love coming across so many random caves/tunnels in Diablo, to only walk in and it look the same as the many others I've encountered. Diablo, I too find the grind outstrips the content. Keep in mind, that these games are designed to make you grind......and grind repetitively for a long time, for decent gear. Diablo 3 is actually a step back in this regard, due to the limited attention span of gamers today. Diablo 3 spits out pretty good gear like it was candy, and it should not be that way.



Again, I don't have Destiny, maybe I might think differently when I play it, but I think gamers are too quick to complain, when the truth is, most other games don't really offer more either.
 
I agree, almost every AAA game seems repetitive in some way you can find for sure, the only thing about destiny is it seems like some vast game on first impression, but its just not.
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.
 
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.


Oh my, Halo was indeed repetitive. I remember a couple of years ago even posting videos of all the different Halos, and outside of updates to visuals, I was hard pressed to be able to point out what really was different. Years after years of the same damn enemies, same hallways, same structures, same alien looking planets, and mostly same weapons.
 
People compare it to Diablo or MMOs but the game that it is a better direct comparison is Borderlands and it doesn't compare well to Borderlands.
 
It's hard to review the game when not all the game modes are out yet too. You have to factor in the Raid missions into the impressions. That'll come out in 3 days. :D

So far the game is a solid 8 for me. Story is passable... but core gameplay with those addictive loots are pretty fun. I think this game is best enjoyed with a bunch of people. You won't have as much fun doing everything alone unless you're playing PvP.
 
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.

Why does it always have to be about halo for you? It did get knocked for repetitiveness.
 
I love shooters and so far I'm loving this game.
 
Why does it always have to be about halo for you? It did get knocked for repetitiveness.


I checked a few Halo reviews today, and there's not much in the way of really dinging it for repetition.

Hell, gamespot went as far as to say it doesn't get old or repetitive:
The combat in Halo is challenging and never gets old or repetitive because the enemy AI is so good that your foes react in a variety of different ways depending on the situation.

On the contrary, I felt Halo felt very repetitive in several areas, including combat, level design, game progression, etc.
 
i'm guessing the reason why it's getting dinged so hard is the 500 million dollar budget, developers were creators of halo, long dev time. guess people had higher expectations.
 
i'm guessing the reason why it's getting dinged so hard is the 500 million dollar budget, developers were creators of halo, long dev time. guess people had higher expectations.


I don't know why. Halo was lackluster and repetitive in many aspects. I don't know why people would have expected more, from developers of a game that doesn't really give you much to begin with.
I think nostalgia for Halo makes people think that Bungie games are better than what they really are. That's not a ding against Bungie or Halo, I think the same applies to other games. I always hear people talking about "how great this old game was", but when I go back to those games, it's like...."ugh".
 
I checked a few Halo reviews today, and there's not much in the way of really dinging it for repetition.

Hell, gamespot went as far as to say it doesn't get old or repetitive:


On the contrary, I felt Halo felt very repetitive in several areas, including combat, level design, game progression, etc.

Yeah I kinda felt is was repetitive then, enjoyed t, but I remember myself and many other thinking the same. That was over 10 years ago too, and destiny doesn't seem to far removed other than rpg elements and I bet you could still find reviews that don't say much about destiny being repetitive.
 
...people had higher expectations.
well imo it is better then COD Ghosts in so many ways it is ridiculous. Any site that reviewed ghosts higher needs to step back and re-evaluate why they fail @ their jobs and path in life. Something along those lines anyway...
 
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Yeah I kinda felt is was repetitive then, enjoyed t, but I remember myself and many other thinking the same. That was over 10 years ago too, and destiny doesn't seem to far removed other than rpg elements and I bet you could still find reviews that don't say much about destiny being repetitive.


Fair enough, but someone bringing up Halo's repetition today is a fair comparison in regards to defending Destiny, seeing as those dinging Destiny, are those saying that they expected more from Bungie.
 
well imo it is better then COD Ghosts in so many ways it is ridiculous. Any site that reviewed ghosts higher needs to step back and re-evaluate why they fail @ their jobs and path in life. Something along those lines anyway...


Ghosts blows chunks. It's literally the first CoD game that I've stopped playing, and stopped some time ago. Every other CoD game I've played up until the new release, and still go back to. Ghost....utter garbage. It doesn't even feel like a CoD game to me.