.................Sony puts out the highest rated gamesWell I'm glad the reviews put this in place. But the game is good, just not super nova good how SONY try to be.
come on bro
.................Sony puts out the highest rated gamesWell I'm glad the reviews put this in place. But the game is good, just not super nova good how SONY try to be.
The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.
To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.
Any game can pretty much be called repetitive If you boil it down to repeating the same gameplay mechanics over and over. In the case of Destiny, compared to the other games you mentioned, repetitive is used, not because the gameplay is repetitive, but because the grind far outstrips the content.The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.
To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.
The only thing I find funny is the game seems to get docked for things other games don't. It is repetitive is one of the major things I keep hearing but what game isn't. Diablo, WOW, Titanfall, COD and yet these games get rereatedly high scores. Just seems like a lot of hypocrisy.
To be clear I'm not saying Destiny doesn't deserve the scores it is getting just seems like the other games should be scoring similarly but don't because they get a pass for some reason.
Just actually watched the GS review and it didn't seem as bad as the score and it didn't make me not wanna get it...The thing about the reviews that carries alot of weight here is the complaints are very similar across the board, which is somewhat different than other games where for example an unknown site will just slam things that don't make sense, or vice versa, praise them.
This could have went alot worse for MS, the game could have been exclusive, or even a much better version on ps4, neither of which was true.
ExactlyTotally agreed. However, Diablo also got really dinged for being repetitive and for not being innovative, yet all Diablos go down in history as one of the most played games.
There definitely is hypocrisy.
Any game can pretty much be called repetitive If you boil it down to repeating the same gameplay mechanics over and over. In the case of Destiny, compared to the other games you mentioned, repetitive is used, not because the gameplay is repetitive, but because the grind far outstrips the content.
Diable, and especially WOW, have massive amounts of content compared to Destiny. Larger worlds, tons more loot verity which leads to deeper character customization, gathering and crafting that can take on a quest feel of its own, player trading, seamless grouping, better quest design - both are just all around a richer experience for PVE whether playing alone or with a group. While you repeat the same actions the grind feels more balanced with the content unlike Destiny where the content has well been exhausted before the real grind even begins.
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.I agree, almost every AAA game seems repetitive in some way you can find for sure, the only thing about destiny is it seems like some vast game on first impression, but its just not.
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.
The original Halo got knocked frequently for repetitive level design.
Way back when Halo was considered a AAA game nobody pointed out how repetitive the enemies,weapon,levels and story was.
Why does it always have to be about halo for you? It did get knocked for repetitiveness.
The combat in Halo is challenging and never gets old or repetitive because the enemy AI is so good that your foes react in a variety of different ways depending on the situation.
it has but didn't much back in the day.Why does it always have to be about halo for you? It did get knocked for repetitiveness.
i'm guessing the reason why it's getting dinged so hard is the 500 million dollar budget, developers were creators of halo, long dev time. guess people had higher expectations.
I checked a few Halo reviews today, and there's not much in the way of really dinging it for repetition.
Hell, gamespot went as far as to say it doesn't get old or repetitive:
On the contrary, I felt Halo felt very repetitive in several areas, including combat, level design, game progression, etc.
well imo it is better then COD Ghosts in so many ways it is ridiculous. Any site that reviewed ghosts higher needs to step back and re-evaluate why they fail @ their jobs and path in life. Something along those lines anyway......people had higher expectations.
Yeah I kinda felt is was repetitive then, enjoyed t, but I remember myself and many other thinking the same. That was over 10 years ago too, and destiny doesn't seem to far removed other than rpg elements and I bet you could still find reviews that don't say much about destiny being repetitive.
well imo it is better then COD Ghosts in so many ways it is ridiculous. Any site that reviewed ghosts higher needs to step back and re-evaluate why they fail @ their jobs and path in life. Something along those lines anyway...
So about Destiny...