Official Thread Final Fantasy 16 - PS5 and PC - Chocobo Of Thrones

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Can see why SE likes to work with Sony especially for the FF franchise , their marketing is always on point. I remember when FF7 was on commercial all the time on TV.

 


Old news. This Xbot is using 5 year old articles lol.

As per director, Square specifically created an engine just for FF16 and it's different from Forspoken even though both started development around the same time.

 
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Oh No Fire GIF


No Red Dragon take? 😂
 
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Oh No Fire GIF


No Red Dragon take? 😂
ItsInevitable.gif

Old news. This Xbot is using 5 year old articles lol.

As per director, Square specifically created an engine just for FF16 and it's different from Forspoken even though both started development around the same time.

They could just be marketing as such cos is new to ff16. Like how the unreal engine is at five but really it’s still built upon their og one. Or destiny calls their current version of “blam” “tiger”
 
ItsInevitable.gif


They could just be marketing as such cos is new to ff16. Like how the unreal engine is at five but really it’s still built upon their og one. Or destiny calls their current version of “blam” “tiger”

Yeah probably a customized engine that they added on using FF XIV's if that article is true.
 
What's up with this generation. Seemed like in the 360/ps3 and xb1/ps4 gen we got a special edition consoole for almost every notable game release. Now its getting rare.
 
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"I've contacted Boosteroid's Head of Strategic Communications Antonina Batova to petition for a comment on this topic. You can find her official response below.

Antonina Batova: We have no evidence as to that Activision is going to start providing games to cloud platforms in the near future. On the contrary, the cloud gaming community knows that Activision has quite a harsh standing on cloud gaming, which only confirms that most likely they are not going to be available on cloud gaming services in the near future. In theory it is, of course, possible that their strategy has changed, but we have no information about that and would not speculate.

Also, the CMA's ruling is likely to do the contrary to what they are claiming - slowing the innovation and development of cloud gaming by cutting out the Activision's audience from cloud gaming services. The situation where this content is widely available in the cloud has clear benefits to the market, the competition and most importantly, to the end customers who would then be able to play high-end Activision games on almost any device regardless of its processing power or OS."
 

"I've contacted Boosteroid's Head of Strategic Communications Antonina Batova to petition for a comment on this topic. You can find her official response below.

Antonina Batova: We have no evidence as to that Activision is going to start providing games to cloud platforms in the near future. On the contrary, the cloud gaming community knows that Activision has quite a harsh standing on cloud gaming, which only confirms that most likely they are not going to be available on cloud gaming services in the near future. In theory it is, of course, possible that their strategy has changed, but we have no information about that and would not speculate.

Also, the CMA's ruling is likely to do the contrary to what they are claiming - slowing the innovation and development of cloud gaming by cutting out the Activision's audience from cloud gaming services. The situation where this content is widely available in the cloud has clear benefits to the market, the competition and most importantly, to the end customers who would then be able to play high-end Activision games on almost any device regardless of its processing power or OS."

And FF 16 ties into this how... 🤔
 

Can you talk a little bit about some of the games that have maybe inspired or influenced the development of Final Fantasy 16? So personally I see a little bit of God of War and The Witcher, and I'm curious if they were references for you while you were developing it.

Yoshida: I love the two games, especially God of War. The craziness of the boss battles in God of War, when it was a more traditional action game, is just... The game design is so different for each stage, and the boss is so unique, everything is made with power, and you can feel the power. So, while I personally also really like the most recent God of War games, I look back further to the original God of Wars, and especially the boss battles in those, how the boss battles are all crazy, they're all different designs for each, they're all unique, they're all over the top, and in getting inspiration from that and creating our Eikon versus Eikon battles to kind of have that same feel.