Game Lineup Comparisons, v. 1.6

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Yeah, not cancelled though. For all we know they have another developer on it.

It's not like it's a title that needs a lot of lead-up; it's a port of a game that already exists. Once they find the right developer, it's not like they need to reinvent the wheel.
But we don't know... we can only go by what they let us know.
 
Yeah I'm not sure what the deal is with Phantom Dust.

I'm kind of starting to agree with Hissatu that it was a dick move to announce it then scrap it without much explanation.
 
Yeah I'm not sure what the deal is with Phantom Dust.

I'm kind of starting to agree with Hissatu that it was a dick move to announce it then scrap it without much explanation.

It's all about that E3 hype. Usually Sony is the one hyping games that never come out. Guess it was Microsoft this time. I want a new Phantom Dust, the game was awesome on the original Xbox.
 
Yeah I'm not sure what the deal is with Phantom Dust.

I'm kind of starting to agree with Hissatu that it was a dick move to announce it then scrap it without much explanation.

Microsoft's new direction under Phil Spencer and into the forseeable future is building successful IP. It's no longer about selling physical XBox's anymore. They know where the industry is headed in the next 10 years and they're preparing for it. Phantom Dust never had a chance to become a successful IP for MS. At best, it would be a niche franchise that catered to a very small community. They put a bullet in it because that franchise didn't make financial sense.

I've been saying this for a while now.

Sony is thinking in terms of the creatives/developers.
Microsoft is thinking in terms of the focus groups/publishers.
 
Microsoft's new direction under Phil Spencer and into the forseeable future is building successful IP. It's no longer about selling physical XBox's anymore. They know where the industry is headed in the next 10 years and they're preparing for it. Phantom Dust never had a chance to become a successful IP for MS. At best, it would be a niche franchise that catered to a very small community. They put a bullet in it because that franchise didn't make financial sense.

I've been saying this for a while now.

Sony is thinking in terms of the creatives/developers.
Microsoft is thinking in terms of the focus groups/publishers.

You know, that's probably true. But MS has to throw the faithful a bone once in awhile.
 
You know, that's probably true. But MS has to throw the faithful a bone once in awhile.

I wouldn't hold your breath.

MS is going to pump money into the known quantity. Sony is going to experiment a little...ok, a lot more.
 
Sony does foster more experimentation. But they also have a bottom line. I don't think companies can keep throwing money at experiments that don't pay off.
 
MS putting money (whether development and/or advertising) into games like Ori, Cuphead, and Sunset Overdrive this gen kind of go against the whole "pump money into known quantity only" line of thinking.

I mean, MS was pushing Sunset Overdrive during NFL games as if it was a "triple-A mature" core game.

I think a lot of the diversity with libraries simply boils down to where both companies do the best (world continents/territories). There's no sign of the Xbox brand ever doing well in Asian territories -- territories known for liking more RPG like experiences. Sony is doing much better globally (and have been since the Xbox brand was created); Hence why games in the Playstation's library are more diverse.
 
Based on the footage shown, I'd say PD wasn't going to live up to anyone's expectations except for the nostalgic. I think they realised for it to have a chance, it's going to need massive updating. It looked old to me. They want their IPs to be new and special, I think. It will not come around again until they can make it new.
 
MS putting money (whether development and/or advertising) into games like Ori, Cuphead, and Sunset Overdrive this gen kind of go against the whole "pump money into known quantity only" line of thinking.

Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?

Do you people read what you type?

You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?

Now...ignoring 2/3rds of the games you've just listed attempting to prove a point, Sunset Overdrive was definitely a Sony type game that MS pushed. It was a creative new IP that attempted, with mixed results, to introduce some new gameplay mechanics into the 3rd person action genre.

However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.

Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...

343 Industries/Halo
The Coalition/Gears
Turn 10/Forza

I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.

Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.

I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.

Two different approaches for two very different type of gamers.
 
Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?

Do you people read what you type?

You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?

Now...ignoring 2/3rds of the games you've just listed attempting to prove a point, Sunset Overdrive was definitely a Sony type game that MS pushed. It was a creative new IP that attempted, with mixed results, to introduce some new gameplay mechanics into the 3rd person action genre.

However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.

Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...

343 Industries/Halo
The Coalition/Gears
Turn 10/Forza

I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.

Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.

I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.

Two different approaches for two very different type of gamers.

Subjective post. If not a lot misguided.

Also. You actually endorse a company financing a game that takes ten years to develop. That game either better completely rewrite the game industry as a whole or have a side function like a flesh light or some s***....
 
{snip} lolz

Two different approaches for two very different type of gamers.


I'm not going to play with the original argument since it's extremely subjective. I am curious what these 2 different types of gamer's categories are that MS and Sony are each targeting. And are multi-console owners bi-polar gamers?
 
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Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?

Do you people read what you type?

You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?

Now...ignoring 2/3rds of the games you've just listed attempting to prove a point, Sunset Overdrive was definitely a Sony type game that MS pushed. It was a creative new IP that attempted, with mixed results, to introduce some new gameplay mechanics into the 3rd person action genre.

However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.

Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...

343 Industries/Halo
The Coalition/Gears
Turn 10/Forza

I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.

Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.

I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.

Two different approaches for two very different type of gamers.
Bolded part, MS shouldn't care about consumers like you.

As far as MS spending money on creative titles, let's throw in Quantum Break, Crackdown, Project Spark, Sea of Thieves, ReCore (Possibly need to see more) and Scalebound. As typical you, you only list a fraction of games for one console and run with it. I'm sure you'll attempt to dismiss all those games with nonsensical reasons.
 
PS catalog is more diverse, and MS is more conservative overall. It's too bad we end up with people like THL trying to make the case, because it takes all the air out of it. I don't have the interest/energy to engage in a list war myself, but it seems plain to me.
 
Bolded part, MS shouldn't care about consumers like you.

As far as MS spending money on creative titles, let's throw in Quantum Break, Crackdown, Project Spark, Sea of Thieves, ReCore (Possibly need to see more) and Scalebound. As typical you, you only list a fraction of games for one console and run with it. I'm sure you'll attempt to dismiss all those games with nonsensical reasons.
Can't wait to see how they review ;)
 
Yeah it seems like some people sell each company short depending on their own personal preferences.
 
Bolded part, MS shouldn't care about consumers like you.

As far as MS spending money on creative titles, let's throw in Quantum Break, Crackdown, Project Spark, Sea of Thieves, ReCore (Possibly need to see more) and Scalebound. As typical you, you only list a fraction of games for one console and run with it. I'm sure you'll attempt to dismiss all those games with nonsensical reasons.

First of all, I'm only going to dismiss Crackdown 3. It's a dudebro, sequel, GTA clone where the player character has super powers. It's exactly the type of game I'm not interested in.

Here's what I don't understand though.

I say Microsoft, one of the world's largest publishers, doesn't throw money at new/interesting/creative type games, and I get responses like this. You just listed 6 games (5 games) that you deem to fall in that category. Yes, that's 5 games from one of the worlds largest publishers. Of course MS gambles a little bit. When I say that they're not interested in these types of games, I don't mean that MS won't spend a single dollar on these types of games.

It's conversational speech. Don't take everything I say so literally. Am I moving goalposts again?

What I am saying is that, COMPARED TO SONY, MS doesn't support these types of games nearly as much.

Sony gave life support to The Last Guardian for ten years.
Sony let Naughty Dog and Guerrilla Games walk away from two staple franchises.
Sony partners with bats*** insane studios like Quantic Dream and Media Molecule and lets them run wild.
Sony continues to make indie gaming a higher priority than Microsoft.
Sony got Shenmue 3 and FFVII off the ground.

Microsoft isn't doing any of that stuff.

Once again, I'm not suggesting any of this make financial sense. What I am saying is that, to me, it sure beats the hell out of having your three lead dogs be Halo, Gears of War, and Forza. I got sick of those games back in the mid 2000's. I have no interest in playing prettier versions ten years later.

What's so funny about these responses though is that people here like to stick their head in the sand and shout "No, Sony and Microsoft are the same! They're doing the same stuff!"

Um...no they aren't.
 
Didn't Phil Spencer recently suggest that in 2016 they're going to announce some new IP?

Here's my task for the Union. When those games get announced, and you see them for the first time, ask yourself "Did this game grow out of a focus test group, or did this game come from the vision of one, or a handful of talented/interesting creators."
 
First of all, I'm only going to dismiss Crackdown 3. It's a dudebro, sequel, GTA clone where the player character has super powers. It's exactly the type of game I'm not interested in.

Here's what I don't understand though.

I say Microsoft, one of the world's largest publishers, doesn't throw money at new/interesting/creative type games, and I get responses like this. You just listed 6 games (5 games) that you deem to fall in that category. Yes, that's 5 games from one of the worlds largest publishers. Of course MS gambles a little bit. When I say that they're not interested in these types of games, I don't mean that MS won't spend a single dollar on these types of games.

It's conversational speech. Don't take everything I say so literally. Am I moving goalposts again?

What I am saying is that, COMPARED TO SONY, MS doesn't support these types of games nearly as much.

Sony gave life support to The Last Guardian for ten years.
Sony let Naughty Dog and Guerrilla Games walk away from two staple franchises.
Sony partners with bats*** insane studios like Quantic Dream and Media Molecule and lets them run wild.
Sony continues to make indie gaming a higher priority than Microsoft.
Sony got Shenmue 3 and FFVII off the ground.

Microsoft isn't doing any of that stuff.

Once again, I'm not suggesting any of this make financial sense. What I am saying is that, to me, it sure beats the hell out of having your three lead dogs be Halo, Gears of War, and Forza. I got sick of those games back in the mid 2000's. I have no interest in playing prettier versions ten years later.

What's so funny about these responses though is that people here like to stick their head in the sand and shout "No, Sony and Microsoft are the same! They're doing the same stuff!"

Um...no they aren't.
That's five games that are coming out next year. You expect to know the 10 year roadmap of what Microsoft is going to do? Sorry, only Sony delays a game for 10 years.

You're as hilariously biased as it can get and the rest of your post perfectly displays that. You don't want to play prettier versions of older Xbox titles but you're looking forward to older PlayStation prettied up titles like FFVII.

Sony let Naughty walk away, and? Microsoft left Rare move away as well.

Microsoft is doing everything Sony is doing. You're just too blatantly biased to see it.
 
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Didn't Phil Spencer recently suggest that in 2016 they're going to announce some new IP?

Here's my task for the Union. When those games get announced, and you see them for the first time, ask yourself "Did this game grow out of a focus test group, or did this game come from the vision of one, or a handful of talented/interesting creators."

Certain people won't like what they come up with no matter what.
 
Didn't Phil Spencer recently suggest that in 2016 they're going to announce some new IP?

Here's my task for the Union. When those games get announced, and you see them for the first time, ask yourself "Did this game grow out of a focus test group, or did this game come from the vision of one, or a handful of talented/interesting creators."
I don't have to ask that. Nearly all of Microsoft's entire first/second party lineup next year isn't a "test group" game. You'd have to be brain dead to think Quantum Break, Scalebound, Sea of Thieves, ReCore (possibly) and Cuphead are "test group" games. You claim Microsoft is doing nothing but test group games but then go on and list Final Fantasy VII and Shenmue 3. Those are the ultimate games on the questionnaire of what games should be made though Shenmue's popularity is terribly exaggerated. You don't get more "test group" than those two. LOL!
 
Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?


Do you people read what you type?

Why are you stating this as if I was coming up with a huge list? All I did was state a few examples and nothing more. Did you want a (full) list war?

You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?

Uhh... Earth.

They put a good amount of money into those games and are positioning (or have positioned) each one of them as a system seller and a "big E3 reveal". These games definitely break the mold from the usual shooter so I really don't understand what you are trying to get at.

However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.

But I never said they were in the first place. Did you read my post? I said a lot of it simply has to do with how these brands do worldwide. MS is never going to do well in Asian countries no matter how hard they try -- hence why Sony has a far more global & diverse library of games than MS.


Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...

343 Industries/Halo
The Coalition/Gears
Turn 10/Forza

I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.

Oh no. Not the "Forza/Gears/Halo" stuff again. It's true that those are the Xbox's biggest exclusive franchises but there's other games outside of that. It's similar to saying that Sony only cares about Uncharted, Gran Turismo, and Killzone.

Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.

You say this as if Sony hasn't axed games before. This is on top of the fact the The Last Guardian became a running joke for years.

I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.

Two different approaches for two very different type of gamers.

You are making absolutely no sense. You are telling me games like Recore, Scalebound, Sea of Thieves, Cuphead, and Crackdown 3 are similar to "dudebro dark games" like Gears?
 
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