They don't have a developer for it right now.It's cancelled? News to me.
Link?
http://www.gamespot.com/articles/phantom-dust-xbox-one-s-developer-shuttered-but-de/1100-6425362/
They don't have a developer for it right now.It's cancelled? News to me.
Link?
They don't have a developer for it right now.
http://www.gamespot.com/articles/phantom-dust-xbox-one-s-developer-shuttered-but-de/1100-6425362/
It's cancelled? News to me.
Link?
/= which means its cancelled anything we add is ASSuming.They don't have a developer for it right now.
http://www.gamespot.com/articles/phantom-dust-xbox-one-s-developer-shuttered-but-de/1100-6425362/
But we don't know... we can only go by what they let us know.Yeah, not cancelled though. For all we know they have another developer on it.
It's not like it's a title that needs a lot of lead-up; it's a port of a game that already exists. Once they find the right developer, it's not like they need to reinvent the wheel.
Yeah I'm not sure what the deal is with Phantom Dust.
I'm kind of starting to agree with Hissatu that it was a dick move to announce it then scrap it without much explanation.
Yeah I'm not sure what the deal is with Phantom Dust.
I'm kind of starting to agree with Hissatu that it was a dick move to announce it then scrap it without much explanation.
Microsoft's new direction under Phil Spencer and into the forseeable future is building successful IP. It's no longer about selling physical XBox's anymore. They know where the industry is headed in the next 10 years and they're preparing for it. Phantom Dust never had a chance to become a successful IP for MS. At best, it would be a niche franchise that catered to a very small community. They put a bullet in it because that franchise didn't make financial sense.
I've been saying this for a while now.
Sony is thinking in terms of the creatives/developers.
Microsoft is thinking in terms of the focus groups/publishers.
You know, that's probably true. But MS has to throw the faithful a bone once in awhile.
Nah. They are about equal.I wouldn't hold your breath.
MS is going to pump money into the known quantity. Sony is going to experiment a little...ok, a lot more.
^^This guy. LOL. DAMN you Kassen.^^ Are delays part of the experiment?
MS putting money (whether development and/or advertising) into games like Ori, Cuphead, and Sunset Overdrive this gen kind of go against the whole "pump money into known quantity only" line of thinking.
Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?
Do you people read what you type?
You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?
Now...ignoring 2/3rds of the games you've just listed attempting to prove a point, Sunset Overdrive was definitely a Sony type game that MS pushed. It was a creative new IP that attempted, with mixed results, to introduce some new gameplay mechanics into the 3rd person action genre.
However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.
Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...
343 Industries/Halo
The Coalition/Gears
Turn 10/Forza
I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.
Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.
I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.
Two different approaches for two very different type of gamers.
{snip} lolz
Two different approaches for two very different type of gamers.
Bolded part, MS shouldn't care about consumers like you.Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?
Do you people read what you type?
You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?
Now...ignoring 2/3rds of the games you've just listed attempting to prove a point, Sunset Overdrive was definitely a Sony type game that MS pushed. It was a creative new IP that attempted, with mixed results, to introduce some new gameplay mechanics into the 3rd person action genre.
However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.
Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...
343 Industries/Halo
The Coalition/Gears
Turn 10/Forza
I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.
Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.
I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.
Two different approaches for two very different type of gamers.
Can't wait to see how they reviewBolded part, MS shouldn't care about consumers like you.
As far as MS spending money on creative titles, let's throw in Quantum Break, Crackdown, Project Spark, Sea of Thieves, ReCore (Possibly need to see more) and Scalebound. As typical you, you only list a fraction of games for one console and run with it. I'm sure you'll attempt to dismiss all those games with nonsensical reasons.
^^ Are delays part of the experiment?
now now be nice Quantum Break might be worth the delays.^^ Are delays part of the experiment?
Bolded part, MS shouldn't care about consumers like you.
As far as MS spending money on creative titles, let's throw in Quantum Break, Crackdown, Project Spark, Sea of Thieves, ReCore (Possibly need to see more) and Scalebound. As typical you, you only list a fraction of games for one console and run with it. I'm sure you'll attempt to dismiss all those games with nonsensical reasons.
That's five games that are coming out next year. You expect to know the 10 year roadmap of what Microsoft is going to do? Sorry, only Sony delays a game for 10 years.First of all, I'm only going to dismiss Crackdown 3. It's a dudebro, sequel, GTA clone where the player character has super powers. It's exactly the type of game I'm not interested in.
Here's what I don't understand though.
I say Microsoft, one of the world's largest publishers, doesn't throw money at new/interesting/creative type games, and I get responses like this. You just listed 6 games (5 games) that you deem to fall in that category. Yes, that's 5 games from one of the worlds largest publishers. Of course MS gambles a little bit. When I say that they're not interested in these types of games, I don't mean that MS won't spend a single dollar on these types of games.
It's conversational speech. Don't take everything I say so literally. Am I moving goalposts again?
What I am saying is that, COMPARED TO SONY, MS doesn't support these types of games nearly as much.
Sony gave life support to The Last Guardian for ten years.
Sony let Naughty Dog and Guerrilla Games walk away from two staple franchises.
Sony partners with bats*** insane studios like Quantic Dream and Media Molecule and lets them run wild.
Sony continues to make indie gaming a higher priority than Microsoft.
Sony got Shenmue 3 and FFVII off the ground.
Microsoft isn't doing any of that stuff.
Once again, I'm not suggesting any of this make financial sense. What I am saying is that, to me, it sure beats the hell out of having your three lead dogs be Halo, Gears of War, and Forza. I got sick of those games back in the mid 2000's. I have no interest in playing prettier versions ten years later.
What's so funny about these responses though is that people here like to stick their head in the sand and shout "No, Sony and Microsoft are the same! They're doing the same stuff!"
Um...no they aren't.
Didn't Phil Spencer recently suggest that in 2016 they're going to announce some new IP?
Here's my task for the Union. When those games get announced, and you see them for the first time, ask yourself "Did this game grow out of a focus test group, or did this game come from the vision of one, or a handful of talented/interesting creators."
I don't have to ask that. Nearly all of Microsoft's entire first/second party lineup next year isn't a "test group" game. You'd have to be brain dead to think Quantum Break, Scalebound, Sea of Thieves, ReCore (possibly) and Cuphead are "test group" games. You claim Microsoft is doing nothing but test group games but then go on and list Final Fantasy VII and Shenmue 3. Those are the ultimate games on the questionnaire of what games should be made though Shenmue's popularity is terribly exaggerated. You don't get more "test group" than those two. LOL!Didn't Phil Spencer recently suggest that in 2016 they're going to announce some new IP?
Here's my task for the Union. When those games get announced, and you see them for the first time, ask yourself "Did this game grow out of a focus test group, or did this game come from the vision of one, or a handful of talented/interesting creators."
Ori? Cuphead? One 2d indie game that was released at the beginning of 2015. Another 2d indie game that will be released sometime in 2016?
Do you people read what you type?
You think those two games illustrate that MS is financially invested into interesting creative projects? What world is this?
However, just because MS did this, which was ultimately a minor financial failure if I recall, doesn't put them anywhere near Sony's level.
Microsoft's 3 core pillars (ie where they're sinking an inproportionate amount of their resources) are the following...
343 Industries/Halo
The Coalition/Gears
Turn 10/Forza
I could see MS intruducing a 4th pillar sometime soon but those three pistons will be churnings out those franchises for the foreseeable future. To me, that sucks ass. Others might like to play the same game over and over again every few years.
Beck look at Phantom Dust and The Last Guardian. Both franchises have/had similar ceilings in terms of potential sales, yet Sony supported The Last Guardian for almost 10 years while MS axes Phantom Dust. It might make financial sense for MS to do so, but it doesn't exactly impress consumers like me.
I mean, take a look at the 2016 lineups from both companies. Sony's is very Sony, and MS's is very MS.
Two different approaches for two very different type of gamers.