Certain people won't like what they come up with no matter what.
Especially being exclusive.
Certain people won't like what they come up with no matter what.
You are making absolutely no sense. You are telling me games like Recore, Scalebound, Sea of Thieves, Cuphead, and Crackdown 3 are similar to "dudebro dark games" like Gears?
and vice versaCertain people won't like what they come up with no matter what.
True dat. Microsoft Windows FTW.It all doesn't matter. PC wins in the end.
It all doesn't matter. PC wins in the end.
Best computer ever.Only computer that counts
and vice versa
Sometimes i wonder why THL isn't sent on vacation more often when it's obvious he's just trying to bash the Xbox brand. But then i remember, there's no astro or seekar this gen and Intelli and Flynn have been sparse lately. Someone's got to do the job.
I like sony's strategy, just pile up delays and games that should have already been out into one year so that it looks like a decent lineup, GT7, The Last Guardian, Ratchet and Clank, No Man's Sky(assuming)and UC4, 2 of those might not make 2016. They should just delay all those games to 2017 and have that year they were talking about in 2009 that never happened "year of the playstation"
I like sony's strategy, just pile up delays and games that should have already been out into one year so that it looks like a decent lineup, GT7, The Last Guardian, Ratchet and Clank, No Man's Sky(assuming)and UC4, 2 of those might not make 2016. They should just delay all those games to 2017 and have that year they were talking about in 2009 that never happened "year of the playstation"
I don't have to ask that. Nearly all of Microsoft's entire first/second party lineup next year isn't a "test group" game. You'd have to be brain dead to think Quantum Break, Scalebound, Sea of Thieves, ReCore (possibly) and Cuphead are "test group" games. You claim Microsoft is doing nothing but test group games but then go on and list Final Fantasy VII and Shenmue 3. Those are the ultimate games on the questionnaire of what games should be made though Shenmue's popularity is terribly exaggerated. You don't get more "test group" than those two. LOL!
And you show you know absolutely NOTHING about the videogame industry. The biggest group of people who play games are 18+ and the biggest demographic is 36+. The lowest demographic is under 18. You continue to make up absolute absurd fact to support an argument that's flawed from the very sentence.I'm surprised I have to explain this to you. I really am.
When I say, or someone else says "This massive company is all about X", what they're really trying to say is "This massive company supports/creates/caters to X too much."
For example, one might say "The company that owns and runs Axe (body spray) is horrible for women."
And yet, the company that owns Axe, also owns Dove, which has run fantastic pro women ad campaigns for decades.
So yes, of course Microsoft, who is the third largest game publisher on the planet, does devote some resources to interesting and worthwhile products. What I'm saying is that Microsoft's focus leans far too much into these safe, focus tested type games.
You're absolutely right that those five 2016 games you mentioned are all doing something unique in this industry. What I'm saying is that those games aren't enough.
Let's put it another way for you. I'll have to do some digging on this, but from what I can gather, Microsoft doesn't have near the amount of developers that Sony has. Microsoft is large but they're not Sony large, in terms of number of teams/studios spread across the globe. You would have to be blind to see that Microsoft favors three studio's with an inordinate amount of attention. 343, The Coalition, and Turn 10. Studio's like these create massive, beautiful, fully featured, well polished experiences that are also boring as s***. Microsoft clearly finds a template that works, and then they milk it for all it's worth. I can't get behind that and I don't see how people who have enjoyed this industry for a time can either.
As far as your Shenmue III and Final Fantasy VII test group comment. You're not really correct here either.
I define a test group as the following. We find out who plays and buys the largest number of video games. This would be the middle school grade kids, the high school grade kids, and maybe the college age adults. Ages 13 - 21. We put them in a room, we find out what they concume en masse, and we transfer those things to our medium.
Shenmue II came out 15 years ago.
Final Fantasy VII came out 19 years ago.
The 13 - 21 year old kids in those focus groups, have no ties to games of eons past. Sony got those off the ground to appease a hardcore adult audience, not the focus group audience.
And no, Shenmue's popularity isn't overly exaggerated. It's well documented how poorly those games sold. The thing is, Sony and Yu Suzuki still think it's worth it. Microsoft wouldn't touch that franchise with a 10 foot pole.
Why are you stating this as if I was coming up with a huge list? All I did was state a few examples and nothing more. Did you want a (full) list war?
They put a good amount of money into those games.
Oh no. Not the "Forza/Gears/Halo" stuff again. It's true that those are the Xbox's biggest exclusive franchises but there's other games outside of that. It's similar to saying that Sony only cares about Uncharted, Gran Turismo, and Killzone.
You say this as if Sony hasn't axed games before. This is on top of the fact the The Last Guardian became a running joke for years.
You are making absolutely no sense. You are telling me games like Recore, Scalebound, Sea of Thieves, Cuphead, and Crackdown 3 are similar to "dudebro dark games" like Gears?
And you show you know absolutely NOTHING about the videogame industry. The biggest group of people who play games are 18+ and the biggest demographic is 36+. The lowest demographic is under 18. You continue to make up absolute absurd fact to support an argument that's flawed from the very sentence.
Stop reading "studies" supported by giant industries that try to tell the public that people play games after college.
It's such BS.
People get jobs, people get married, people have kids. Free time goes out the window when you get into the real world.
Just because someone dabbles in games be it on their IPhone, or they pick up a PS4 thinking they'll game on the weekends, doesn't mean that they're gamers. Gaming is most definitely an activity done mostly by kids in school. Disputing that is nonsense.
The biggest demographic is 36+ and the games look like they do?! What are you smoking?
I suppose the biggest demographic of The Hunger Games, The Hobbit, Transformers, and XMen are 36 plus too? Give me a break.
Your arguments are a complete failure made up of facts you make up as you go along to support your disasturments until the very last punctuation.Stop reading "studies" supported by giant industries that try to tell the public that people play games after college.
It's such BS.
People get jobs, people get married, people have kids. Free time goes out the window when you get into the real world.
Just because someone dabbles in games be it on their IPhone, or they pick up a PS4 thinking they'll game on the weekends, doesn't mean that they're gamers. Gaming is most definitely an activity done mostly by kids in school. Disputing that is nonsense.
The biggest demographic is 36+ and the games look like they do?! What are you smoking?
I suppose the biggest demographic of The Hunger Games, The Hobbit, Transformers, and XMen are 36 plus too? Give me a break.
My original statement...
"Microsoft throws too much money towards safe/boring games." There's two key points there. 1, Microsoft's money. 2, safe/boring games.
You list three games, two of which show next to no financial investment from Microsoft.
No. No they have not. How much do you think Microsoft is spending on Cuphead?
How much do you think Microsoft spent on Ori?
How much do you think Microsoft spends on the yearly installments of Forza, Halo, and Gears?
No.
Sony's treatment of Naughty Dog and Uncharted are so much different than Microsoft's treatment of Gears of War. Sony is focused much more on letting Naughty Dog be Naughty Dog, albeit with some pressure I'm sure. Microsoft created a Frankenstein company to keep the Gear of War franchise from going under.
There have been 3 Forza games on the XBox One. There hasn't been a single Gran Turismo 7 image leaked on the internet for the PS4. Once again, the treatment between the franchises are night and day.
Lastly, Sony allowed Guerilla to walk away from Killzone and make a single player, RPG, IP, starring a female protagonist rather than forcing them to make another Killzone. What did MS do when Bungie left?
Sony isn't perfect. I never said they were. They're decisions simply align with ideologies that I respect more when compared to MS. Shadow of the Colossus sold a little over a million copies on the PS3. I'm sure the Ico/Shadow collection added a bit more to that number. Yet Shadow of the Colossus was arguably the most fawned over game from that generation. Sony saw that and decided to extend support to talent. How can you not get behind that?
No, Recore (we think), Scalebound, Sea of Thieves and Cuphead are not dudebro games. They're all interesting in there own way and I hope they turn out exceptionally well.
This however...
This is dudebro.
And no, Shenmue's popularity isn't overly exaggerated. It's well documented how poorly those games sold. The thing is, Sony and Yu Suzuki still think it's worth it. Microsoft wouldn't touch that franchise with a 10 foot pole.
Your arguments are a complete failure made up of facts you make up as you go along to support your disasturments until the very last punctuation.
And the biggest demographic of moviegoers is 18-39. 40-49 go to the movies as often as 12-17 year olds.
Lol. Dismissing facts as usual. The largest demographic are responsible for, get this, the highest grossing movies, because, ya know, maths. Lowest demographics can't make highest grossing movies, because, ya know, maths.What percentage of those 40 - 49 year olds are parents taking their kids to see kids movies?
Why are the top grossing movies, year after year, targetted towards the adolescent demographic?