Apparently the machine itself is twice as powerful as a Xbox 360, and uses half the power. Unless you are streaming a game, I can't see the 1080p/60fps claim being plausible. Sure, it'll run Crysis 3, but so did the 360.
Honestly, I am not hopeful that the control latency issue can be addressed. It can be 60fps all it wants, but if it's from too many milliseconds ago, then it misses the point of high frame-rates as far as responsiveness goes. It'll be smooth though, lol.
I mean, you have to send your commands over the net, then once it's received It has to enact it and send it back. Proximity to hubs will probably be very important. Beyond that, if enough people are utilizing it, will it affect performance?
This was discussed about the Azure Cloud graphics. About how you could only really apply it to non-gameplay-essential calculations.
Honestly, I am not hopeful that the control latency issue can be addressed. It can be 60fps all it wants, but if it's from too many milliseconds ago, then it misses the point of high frame-rates as far as responsiveness goes. It'll be smooth though, lol.
I mean, you have to send your commands over the net, then once it's received It has to enact it and send it back. Proximity to hubs will probably be very important. Beyond that, if enough people are utilizing it, will it affect performance?
This was discussed about the Azure Cloud graphics. About how you could only really apply it to non-gameplay-essential calculations.