Official Thread Pillow Fight that nobody wins with MOAR Jackie Chan and guys comfortable with STRETCHING their sexuality!

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60 fps is cool but I wouldn't want it mandated. If a studio wants to prioritize something else then let them.

Well we are talking about consoles, obviously it is unrealistic to expect every title to be 60fps but if consoles could do it all the time then devs wouldn't bother with 30fps.
 
60 fps is cool but I wouldn't want it mandated. If a studio wants to prioritize something else then let them.
But they are not mandating, they are saying 60fps is the goal for 1st party. 3rd parties will follow because they designed the hardware to handle it.

This is all I've ever wanted a console maker to do since Dreamcast days. Coincidentally, that console had quite a few 60fps games. Not only 1st party, but it got multi-plat games ported to superior 60 fps versions from 30fps PlayStation versions, like Tony Hawk's Pro Skater and Legacy of Cain: Soul Reaver. Both played and looked undeniably better.
 
I'd buy SEGA and make the Dreamcast 2.

Nothing but win. Easy peasy.
I somehow skipped a page and this comment before replying on my last post, and somehow still replied about Dreamcast on it. Funny how that console died early, but still left such an impression.
 
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They have services but none of them are really competing. A scenario where gamepass became the "netflix of gaming" would have to require some kind of response unless people are still just as willing to buy $60-70 games.

The incentive would be that most people aren't going to buy more than two xbox exclusives. Now whether they have incentive to create big budgets is a different story.

Sony would be insane to even think about doing this right now, they've had more 10 million plus selling 1st party games this gen than any other, they'd be leaving a ton of money on the table giving those games away in some kind of subscription service on day one.

If MS added 1st party games a few months after launch I'd be more of a believer in their ability to produce high quality content on a fairly regular basis because they'd still get money from game sales to cover the cost of development. Right now (and the price will surely go up) IF someone stays subbed for an entire year and didn't do it at a discount rate they make the same amount of money as if that individual had purchased 2 first party games and that's it. It doesn't cover the cost of 3rd party titles that fill out the bulk of the service etc.
 
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Only big publishers can do their own though. Which there aren't many of.

If quality and quantity suffers, so will their sub base. It isn't like GP will be the only way to get games. Infact, it will be exactly like it is now. You don't like GP you don't use it and you buy your games, or sub to a competing service.

I get that but the thing is they clearly want people tied into gamepass, Gears 5 wasn't a huge seller likely because of GP, it wasn't even in the NPD top 20 in it's second month, hell it only hit number 7 in it's first month and the US is still a strong market for Xbox. If they keep seeing their first party titles lose money do you think they are going to invest as much in them? it's a gamble and I'm not sure it's one that's going to pay off long term. They also need to stop with those $1 trials, I played gears and got 2 months of GP Ultimate for $2.00 and haven't even considered signing up again since.
 
U.K. indie dev on PS5 boost clock design.

I think it’s a bit like when developing for PC, where you have access to all that different hardware and you can kind of tune things based on your needs. And what Sony are essentially saying are, here’s your tool of options, you can absolutely throttle to the max. We prefer if you didn’t, but if there’s like a fringe case where you’re just off that tiny bit of performance you need, we will let you squeeze a little bit extra.

It also opens up a lot of different opportunities such as, say that you wanted to take rendering for some specific thing like a particle and you wanted to run it through something like the CPU for a specific cutscene, that’d be possible now whereas historically you had to be really careful that you didn’t flood a specific thread.

It opens up a lot of interesting opportunities of offloading that kind of stuff elsewhere on the machine, which is something that’s getting less and less common, to offload other parts of the machine, but it seems like especially from PlayStation 5’s technical conference by Mark Cerny a few weeks back, they’re really pushing for that ‘Here’s the hardware. Here’s how you access what you need, go in and make something beautiful’ kind of mantra.

 
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The messaging is very deceiving, and i think it is painting a very depressing illusion for all next gen platforms.
Would you mind cluing the rest of us in on what this means, for the non-Kool-Aid drinkers? I honestly have no idea what you two are even talking about.
 
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Da fuq are you talking about? I NEVER said they wouldn't make 30fps games, dingus! Why do you have such comprehension issues?
Xbox says it can do all of the visuals at 60+ fps, and in come the 30 fps defense force. Incredible! How about this, doubters? Maybe let the games come out and THEN decide if they took any visual hits.

I've been wanting on a mostly 60fps console since I was a teenager. Higher frame rate to me = next gen. We already have UHD 2160p with HDR now. 4K/60 is the next logical step. Full stop! There is finally a console maker listening to the gamers. Sorry, this 30fps is enough is just nonsense!
The Xbox messaging says different.
 
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