Official Thread Pillow Fight that nobody wins with MOAR Jackie Chan and guys comfortable with STRETCHING their sexuality!

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Would you mind cluing the rest of us in on what this means, for the non-Kool-Aid drinkers? I honestly have no idea what you two are even talking about.

People seem to think next-gen will be the end of 30fps (I've engaged in those debates) because it seems to be something that is notoriously touted right now when it comes to gameplay immersion, based on Phil Spencer. If you go back a few pages, it's not some thing that is only preferred but literally believed will actually take place amongst some individuals here. I blame it on the messaging. I think that's where VaLLiancE is going with it. I could be wrong, but that is what I've interpreted coming in late. I think some experiences will share the higher frame count, but i don't believe it'll do away with 30fps at all, and by thinking so is going to paint a very gloomy outlook on next-gen as a whole if this doesn't live up to those promises is what i see happening.

I can easily tell you as I've told the others, this has never mattered to me in the least bit since I've never noticed the difference anyway, so I could care less if games supported it or not. If it does, it does and if it don't, so what. So for me to accept this reality, I'm totally fine with that outcome since it was never a deal breaker to begin with. Those that haven't could be taking on more than they may get back in the end.
 
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People seem to think next-gen will be the end of 30fps (I've engaged in those debates) because it seems to be something that is notoriously touted right now when it comes to gameplay immersion, based on Phil Spencer. If you go back a few pages, it's not some thing that is only preferred but literally believed will actually take place amongst some individuals here. I blame it on the messaging. I think that's where VaLLiancE is going with it. I could be wrong, but that is what I've interpreted coming in late. I think some experiences will share the higher frame count, but i don't believe it'll do away with 30fps at all, and by thinking so is going to paint a very gloomy outlook on next-gen as a whole if this doesn't live up to those promises is what i see happening.

I can easily tell you as I've told the others, this has never mattered to me in the least bit since I've never noticed the difference anyway, so I could care less if games supported it or not. If it does, it does and if it don't, so what. So for me to accept this reality, I'm totally fine with that outcome since it was never a deal breaker to begin with. Those that haven't could be taking on more than they may get back in the end.
I see. First of all, thank you for actually explaining that to me. I can somewhat understand this, and perhaps part of it was Greenberg's "standard" comment. He later changed it to "common" and continued to use those words interchangeably, when they really can mean 2 different things. The official Xbox Twitter had to sort of correct his words. He's not my favorite, actually. I'm surprised though, that anyone would actually think 30fps games would be done, altogether.

I'm personally OK with "Common". To me, the 30/60 difference is night and day. I also realize that they don't want to mandate developers, even their own.

However, I do think that they built the console with a design that favors framerates for a reason, and I also believe that there will be an internal push from 1st party, even if not mandated.
 
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I was legit not aware that there was mass confusion about next gen/Series X framerates, but then I know that the masses really do not pay attention to everything. A very simple fix from Xbox for their messaging could easily be: "More 60+fps framerates than ever before!", and it would fit the bill perfectly, while still implying that there will be exceptions... They could also muzzle Aaron Greenberg. He's not unlike the anti-Phil Spencer, who is usually just so much more careful and diplomatic. AG sounds more like a rabid fanboy than an exec sometimes. It's kinda puzzling.
 
It is a little curious that Sony hasn't announced something similar for their hardware but I wouldn't quite rule it out just yet simply because they haven't mentioned it; in all honesty, there is a ton of info they haven't disclosed yet and it's pretty f***ing weird considering the console is launching in just a few months. On one hand we have MS who hasn't shut up about the features over the past 7 months and then we have Sony who is on dripfeed at an erratically slow rate.
 
I was legit not aware that there was mass confusion about next gen/Series X framerates, but then I know that the masses really do not pay attention to everything. A very simple fix from Xbox for their messaging could easily be: "More 60+fps framerates than ever before!", and it would fit the bill perfectly, while still implying that there will be exceptions... They could also muzzle Aaron Greenberg. He's not unlike the anti-Phil Spencer, who is usually just so much more careful and diplomatic. AG sounds more like a rabid fanboy than an exec sometimes. It's kinda puzzling.

In a segment in their latest video they show/list that the xsx is capable of 30, 60 and up to 120fps?
 
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dono if these have been posted before...

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People seem to think next-gen will be the end of 30fps (I've engaged in those debates) because it seems to be something that is notoriously touted right now when it comes to gameplay immersion, based on Phil Spencer. If you go back a few pages, it's not some thing that is only preferred but literally believed will actually take place amongst some individuals here. I blame it on the messaging. I think that's where VaLLiancE is going with it. I could be wrong, but that is what I've interpreted coming in late. I think some experiences will share the higher frame count, but i don't believe it'll do away with 30fps at all, and by thinking so is going to paint a very gloomy outlook on next-gen as a whole if this doesn't live up to those promises is what i see happening.

I can easily tell you as I've told the others, this has never mattered to me in the least bit since I've never noticed the difference anyway, so I could care less if games supported it or not. If it does, it does and if it don't, so what. So for me to accept this reality, I'm totally fine with that outcome since it was never a deal breaker to begin with. Those that haven't could be taking on more than they may get back in the end.
It's too bad the ps5 will hold back 60fps this gen... oh well, there's always the ps5 pro I guess.
 
It's too bad the ps5 will hold back 60fps this gen... oh well, there's always the ps5 pro I guess.

So now it's PlayStation's fault? :laugh:

So instead of admitting that you may have been blinded-sighed by the hype, you now point the finger to PlayStation. Sony wasn't the one echoing framerates of any kind from the rooftops. Sony wasn't even the one to retract it once it started to be questioned. Their pitch has always been immersion or the SSD since this is where they believe next-gen will benefit most. All of that framerate talk came from Microsoft's Xbox team, and you, however, have only assumed that Sony’s system can't run at higher frames based on that pitch. So whose really to blame?

I already told you how I felt about it, but you being you saw it as a spin. The reality is a little more harsh, though.
 
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So now it's PlayStation's fault? :laugh:

So instead of admitting that you may have been blinded-sighed by the hype, you now point the finger to PlayStation. Sony wasn't the one echoing framerates of any kind from the rooftops. Sony wasn't even the one to retract it once it started to be questioned. Their pitch has always been immersion or the SSD since this is where they believe next-gen will benefit most. All of that framerate talk came from Microsoft's Xbox team, and you, however, have only assumed that Sony’s system can't run at higher frames based on that pitch. So whose really to blame?

I already told you how I felt about it, but you being you saw it as a spin. The reality is a little more harsh, though.
0198261b0afaf0d9-me-vs-you-know-your-meme.gif
 
There is no way around this simple fact:

Xbox Series X hardware is factually superior in terms of processing power, strength, and internal I/O. There is nothing the PS5 can render to a frame buffer that Xbox Series X cannot do faster, at higher quality, or both.

How much it's superiority will matter in end? Anyone's guess.
 
There is no way around this simple fact:

Xbox Series X hardware is factually superior in terms of processing power, strength, and internal I/O. There is nothing the PS5 can render to a frame buffer that Xbox Series X cannot do faster, at higher quality, or both.

How much it's superiority will matter in end? Anyone's guess.

Beyond the Tflops and SSD speeds, people are sleeping on some of the other things Microsoft did. Like putting tools in Xbox One X to measure how resources are used. Their investment and evolution of DX and other tools. The fact they now have a diverse set of studios who bring different strengths to help each other finally leverage better hardware unlike with Xbox One X. Power advantage will be exposed by their 1st party, support teams and better tools this gen. That's the most exciting thing about the hardware.

...and then people are sleeping on the potential of these APUs sitting on racks in Azure servers.
 
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I’m standing by my opinion that framerate will be a big talking point on Thursday:banana:
Yeah, there's got to be a reason that they are going with 1080p/60 for their Livestream, with a 4K/60 version shortly after. It's a smart move, because they are protecting their bandwidth on the Livestream, but still pushing the framerate initiative. (And preserving the HFR look for the viewer)
 
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...given that 4K (2160p) = 4X 1080p, then 1080p/60 is still 1/2 the data flow of 4K/30. Just an observation, and I think it's 100% the right move. Can't wait to re-watch the good parts in 4K/60 though.
 
I’m standing by my opinion that framerate will be a big talking point on Thursday:banana:

Agree. There would be no reason for all the execs to keep pushing the issue prior to the Thursday show if they weren't going to show well there.

I believe frame rate will be a bigger deal next gen than most core gamers realize. Graphical fidelity is at diminishing returns however I do believe we'll see more focus on other aspects of immersion like particle effects and animations. Those things will look and feel better running at higher frame rates.
 
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So now it's PlayStation's fault? :laugh:

So instead of admitting that you may have been blinded-sighed by the hype, you now point the finger to PlayStation. Sony wasn't the one echoing framerates of any kind from the rooftops. Sony wasn't even the one to retract it once it started to be questioned. Their pitch has always been immersion or the SSD since this is where they believe next-gen will benefit most. All of that framerate talk came from Microsoft's Xbox team, and you, however, have only assumed that Sony’s system can't run at higher frames based on that pitch. So whose really to blame?

I already told you how I felt about it, but you being you saw it as a spin. The reality is a little more harsh, though.

Do you think Sony has ever done anything wrong? Like ever ever?
 
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There is no way around this simple fact:

Xbox Series X hardware is factually superior in terms of processing power, strength, and internal I/O. There is nothing the PS5 can render to a frame buffer that Xbox Series X cannot do faster, at higher quality, or both.

How much it's superiority will matter in end? Anyone's guess.
Much coming out next gen on PS5, XSX won't be able to render ;)
 
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