Polygon: CoD: Ghosts. Say X1>PS4 version. VG PS4>X1.

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Because there are actually more sources stating the opposite AND the best version(pc) also suffers from fps issues.
Are you saying because a couple sources ( which is still less then the one's saying the opposite) say the XBO has a better fps its better then the PS4 version and the pc version as both of them share the same issues?
The only difference in the reviews is whether one looks better than the other, most of them have stated that the X1 has a more stable framerate, which is to be expected as it is running at a lower framerate.

PS4 version uses dedicated servers.
Well a mixture of dedi's and listen servers, what you get is determined by what would give you the best 'experience'
 
PS4 version uses dedicated servers.
I bet the ps4 is the "listen server" end of the " hybrid system of dedicated servers and listen servers". When the ps4 version has host migration, server side cheaters, and terrible lag, we will see about the dedicated servers on ps4 remark.
 
If "some problems" is "only a few momentary issues", that will be getting patched eventually, I'd be glad to take the version with 2.25x the resolution.

Its obvious the xbox version is suffering from some problems.
 
IGN review said the PS4 res difference is def noticeable. Also I still have only heard the SP is smoother on XB1 nothing about how the mp runs.

I watched the IGN comparison (not the best way to judge fidelity) but the PS4 version was slightly sharper and has richer color.
 
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If "some problems" is "only a few momentary issues", that will be getting patched eventually, I'd be glad to take the version with 2.25x the resolution.

Its obvious the xbox version is suffering from some problems.
You mean like real dedicated servers? That's a good problem to have.
 
You mean like real dedicated servers? That's a good problem to have.
Do any of you even read the links being posted to this thread?

http://ca.ign.com/articles/2013/11/05/call-of-duty-ghosts-review

"Activision says that all platforms will use a hybrid of dedicated servers and peer-to-peer matchmaking, which should eliminate many of the lag issues we've seen in the past. If all goes well, the days of being tossed into a game hosted by someone 2,000 miles away on a dial-up connection will be behind us."
 
I watched the IGN comparison (not the best way to judge fidelity) but the PS4 version was slightly sharper and has richer color.

yeah saw that too the underwater bit looked much better on PS4. no reason the colours should be that damn different. The one version just looks washed out like a white tent. I remember a lot of PS3 games had the same issue next to 360 games this gen.
 
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Stop reading misterx's blog.

https://twitter.com/ScottLowe/status/400309602538905601
"Only a few momentary issues, no frequent or persistent framerate problems."

Polygon left looking rather silly right now.

Also that giantbomb link where PS4 version is getting patched, apparently.
Why would Polygon look silly when Giant bomb backed up their clames....the ps4 has framerate issues. Enough that apparently it needs a patch....that is rumored...you know the rumered cure all patch.
 
Why would Polygon look silly when Giant bomb backed up their clames....the ps4 has framerate issues. Enough that apparently it needs a patch....that is rumored...you know the rumered cure all patch.
Because the review played up "Only a few momentary issues, no frequent or persistent framerate problems." as some significant and frequent framerate drops, while claiming they couldn't tell the difference between 720p and 1080p.

Not the most reliable of reviewers, apparently.
 
Do any of you even read the links being posted to this thread?

http://ca.ign.com/articles/2013/11/05/call-of-duty-ghosts-review

"Activision says that all platforms will use a hybrid of dedicated servers and peer-to-peer matchmaking, which should eliminate many of the lag issues we've seen in the past. If all goes well, the days of being tossed into a game hosted by someone 2,000 miles away on a dial-up connection will be behind us."

The only thing I read there is"we aren't really using dedicated servers....we are fukin you again this gen....eat that sh1t and like it."
 
Because the review played up "Only a few momentary issues, no frequent or persistent framerate problems." as some significant and frequent framerate drops, while claiming they couldn't tell the difference between 720p and 1080p.

Not the most reliable of reviewers, apparently.
really...cause before all this sh1t went down most people liked Polygon.
 
They also aren't the only reviewers to say they couldn't tell the differance.........did you see the amount of fukin jaggies on the ps4 version.

the game sux....ps4 version has framerate issues......the ps4 version looks "a little" better side by side. get the fuk over it.
 
IGN said GTAIV for the ps3 looked better than the 360 version. Then it was revealed that GTAIV 360 runs at a higher resolution than GTAIV ps3.
dude...I remember back in the day on teamxbox people used to argue that 720p looked better while moving....and there would be big threads about it....how fukin silly that seems now.....or does it..lol.
 
Stop reading misterx's blog.

https://twitter.com/ScottLowe/status/400309602538905601
"Only a few momentary issues, no frequent or persistent framerate problems."

Polygon left looking rather silly right now.

Also that giantbomb link where PS4 version is getting patched, apparently.
Except Poly is not the only place that has said PS4 has framerate issues. You have multiple places saying there is issues and one who is saying it is momentary and not frequent or persistant..and you choose only to listen to the one place saying that?
 
They also aren't the only reviewers to say they couldn't tell the differance.........did you see the amount of fukin jaggies on the ps4 version.

the game sux....ps4 version has framerate issues......the ps4 version looks "a little" better side by side. get the fuk over it.
2.25x resolution is "a little" better, interesting. Jaggies and mosaic patterns happen often at 720p, not so much 1080p. Have you actually watched the BF4 60 FPS 2gb footage files? Or are you one of those people who think there's "no benefit" to actually seeing a game in motion?

Except Poly is not the only place that has said PS4 has framerate issues. You have multiple places saying there is issues and one who is saying it is momentary and not frequent or persistant..and you choose only to listen to the one place saying that?
Yes it has issues which will apparently be patched. Are they as often or large as the review claimed? No. It was exaggerated while resolution was called irrelevant.
 
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2.25x resolution is "a little" better, interesting. Jaggies and mosaic patterns happen often at 720p, not so much 1080p.

Have you actually watched the BF4 60 FPS 2gb footage files? Or are you one of those people who think there's "no benefit" to actually seeing a game in motion?
I'm one of those people that seen jaggies on the ps4 version...are you telling me I didn't
 
2.25x resolution is "a little" better, interesting. Jaggies and mosaic patterns happen often at 720p, not so much 1080p.

Have you actually watched the BF4 60 FPS 2gb footage files? Or are you one of those people who think there's "no benefit" to actually seeing a game in motion?
Side by side it sure doesn't look like 2.25x better. numbers or not, the visuals are not corroborating the numbers differences. Theres a bigger difference between X1 and PS4 in res on COD:G yet visually the difference is much smaller than that of BF4 for X1 and PS3, whose resolution gap is smaller.
 
No, not saying there aren't any on PS4, but there will be more of them and they'll be much larger at 720p.

Side by side it sure doesn't look like 2.25x better. numbers or not, the visuals are not corroborating the numbers differences. Theres a bigger difference between X1 and PS4 in res on COD:G yet visually the difference is much smaller than that of BF4 for X1 and PS3, whose resolution gap is smaller.
Wait for the 60 fps raw footage, or you know, playing it in person.
 
dude...I remember back in the day on teamxbox people used to argue that 720p looked better while moving....and there would be big threads about it....how fukin silly that seems now.....or does it..lol.
If anything, its a testimony to the fact that higher resolution doesn't automatically mean better. Ryse runs at 900p and is arguably the best looking next-gen title for either next gen console.
 
Side by side it sure doesn't look like 2.25x better. numbers or not, the visuals are not corroborating the numbers differences. Theres a bigger difference between X1 and PS4 in res on COD:G yet visually the difference is much smaller than that of BF4 for X1 and PS3, whose resolution gap is smaller.
But Ign says it's fine! so it's nothing!
 
If anything, its a testimony to the fact that higher resolution doesn't automatically mean better. Ryse runs at 900p and is arguably the best looking next-gen title for either next gen console.
Ryse cutscenes look nice, in the way a non-playable tech demo looks nice. Actual gameplay is not impressive to me compared to actual KZ gameplay, which manages to run at 60-30 as well.
 
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