Official Thread XBOX Hardware

My Current Console Is....


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Here is a question regarding this sharing of digital games. If I bought an xbox one today, and then made another console my Home, would I get access to all their digital games, or just the ones after I make it my home ?
They would get access to all your games.

Now if that other person made your new xbox their HomeConsole you would get all their games.
And here we go again with the weird ass resolutions. CDPR has The Witcher 3, a f***ing huge game with a biiiiig open world full of stuff to do, no loading times...and they have it at 900p now. Yeah CoD cannot even get 900p probably? LMAO!



Oh and yeah...that kind of parity would suck for PS4 only owners.

don't forget of how MS offers dedicated servers yet they don't use it due to parity, they also offer cloud for more live world, but isnt PS4 holding xbox back in those regards due to parity?
Not directing necessary at PS4 & X1, but he does has a point. Developer aiming for parity means they will go for the lowest denominator, & the extra power will be under utilized for the more powerful hardware, & its seem unfair for gamers who have the more powerful machine, & the companies who make the more powerful hardware. I am all for parity, but only if its because the hardwares are near identical in performance, & not artificial parity by design for lower denominator.

But I think this shouldn't be in thread. Actually, it probably will not go well where even it is posted.
true, I believe and thought that devs make their raw textures 4K and then downsize for each system and should account for advantages of each system. Now everyone is saying how xbox is holding PS4 back and consoles holding back PC. Lets see, if it was the case of much more powerful ps4, then exclusives would show it. PC owners expect the game released at same time as console and same or lower price but they don't think that adding more details=longer dev time and cost, they get dedicated servers and consoles don't. As far as I know out of three MS is providing extremely cheap dedicated servers for two, but only one is getting them PC and xbox doesn't because Sony doesn't have equal solution. So if we bitch about overall experience we can conclude that Sony is holding MS back more.
Like I said, only when performance of the system are close (like last gen), do I support parity. You are right though, that there is no obvious games that take a hit due to design for lower denominator, but then its quite hard to say.
performance of the systems are even closer now than last gen and it's quite abvious.
 
www.gamepur.com/news/15456-witcher-3-e3-xbox-one-demo-analysis-experience-closer-pc-dx11-api-knowledge.html

"
The Witcher 3 E3 Xbox One Demo Analysis: "Experience Closer To PC, DX11 API Knowledge Helpful in Xbox One Development"
The Witcher 3: Wild Hunt demo that was showcased at E3 2014 was running on Xbox One. Our friend at Eurogamer did a tech analysis and discovered some startling improvements. As per the details shared it the report, The Witcher 3: Wild Hunt on Xbox One will offer experience closer to that of PC.

the-witcher-3-wild-hunt.jpg


With The Witcher 3, we're in next-gen territory. Having analysed the console gameplay shown at Microsoft's E3 2014 conference, it's clear the Xbox One version is set to fall much closer to the PC experience says the report.

Furthermore, it was discovered in the tech analysis that E3 2014 demo was running at 900p and there is room for more improvement in the final build.

Eurogamer asked Senior Art Producer, Michał Krzemiński, about the differences in the approach that the development team at CD Projekt Red took when developing for either PS4 or Xbox One, he replied that previous experience of DirectX API on PC was very helpful in developing the title on Xbox One.

"The fact that we can use DX11 on Xbox One and the PC makes some things easier," Michał Krzemiński says. "We do have to put a little extra effort into developing on the PlayStation 4, but it's nothing we can't handle and that would make development problematic."

In addition to this it was discovered in the demo build that CD Projekt Red have used permanent v-sync to avoid screen tearing, and with so much time still left for the launch, development team will be able to hit the 30 FPS.

You can read the full tech analysishere. Watch The Witcher 3 Xbox One demo build frame-rate test footage below."​

One thing I did notice about the X1 footage and the PC footage from e3 is that I didn't notice any tearing on the x1 footage (hunting the griffon and protecting the witch). The PC footage( while looking sharper) was tearing all over the place. Obviously this will all change, and they obviously didn't have V-sync turned on for the PC demo (the swamp land).
 
One thing I did notice about the X1 footage and the PC footage from e3 is that I didn't notice any tearing on the x1 footage (hunting the griffon and protecting the witch). The PC footage( while looking sharper) was tearing all over the place. Obviously this will all change, and they obviously didn't have V-sync turned on for the PC demo (the swamp land).

Yup. It looks really damn good in that X1 footage and runs damn well too. This is going to be awesome.
 
So according to a leaked memo by Spencer just about all of MS planned original TV shows have been canned and the focus will be fully on games.

Halo survived the cuts obviously.
 
Lol @ Xbone holding the PS4 back.

How about the PS4 and Xbone are holding the Nvidia Titan Z back?
I do think it's funny when PC gamers make claims like that.

I remember back when I was looking to spend $2000-$3000 on a PC. I'm glad the 360/PS3 "held" PCs back, being able to buy a cheap PC and play the latest games is what has made PC gaming thrive. Plus from the Watch Dogs sale figures it showed that each console individually outsold PC.

They can carry on with their "master race" BS. But at the end of the day, big budget games are funded by console gamers and they need us even if they won't admit it :p.
 
Xbox dashboard update preview



  • Activity feed updates: We’re adding new ways for you to interact with friends in the activity feed. The interface will change to a single column scrolling list that is longer and includes more content. We’ll add the ability to post text to your feed, and to “like” and comment on feed items. You can share game clips and anything else in the feed with friends either publically (to your activity feed) or privately (as an attachment to a message). You’ll also be notified when anyone likes, comments on or shares your items. Each user will get a personal feed on their profile, so you can see what specific friends have been up to. And, with SmartGlass, you can see what your friends have shared to their activity feed and “like” specific posts (additional activity feed support coming in future SmartGlass updates).

  • Expanded Friends area on Home: Right from Home, see what’s going on with your friends. Stay up-to-date with their current activity, the top trending games your friends are playing, and a leaderboard to see who has been working the hardest on their Gamerscore. We’re doing an extended preview on this, rolling it into the early access preview this month to a subset of our preview audience so we can refine it until it’s ready for the entire Xbox One market.

  • Mobile purchase: One of the most requested features on Xbox Feedback. Using Xbox SmartGlass or on Xbox.com, you can remotely purchase games and Add-on content. No more waiting to begin downloading when you get home – if your console is set to automatically take updates, your console will begin downloading your purchase.

  • Low battery notification: You asked for it, now a notification will pop up when your controller battery is getting low.

  • Disable notifications during video: Adding the ability to turn off notifications based feedback we heard from you.

  • Enabling 3D Blu-ray: An update to the Blu-ray player app will enable 3D Blu-ray functionality on Xbox One.

  • OneGuide in Brazil, Mexico, Austria and Ireland: Live TV listings can be configured for four new countries as part of this month’s Preview program. And now there is an OneGuide Issue Reporter available under the TV & OneGuide settings, Troubleshooting section.

  • Last seen time in Friends list: Direct from Xbox Feedback, the friends list will now show how long it’s been since a friend has been online. For example, “Last seen 20m ago: Forza Motorsport 5.”
 
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Xbox dashboard update preview



  • Activity feed updates: We’re adding new ways for you to interact with friends in the activity feed. The interface will change to a single column scrolling list that is longer and includes more content. We’ll add the ability to post text to your feed, and to “like” and comment on feed items. You can share game clips and anything else in the feed with friends either publically (to your activity feed) or privately (as an attachment to a message). You’ll also be notified when anyone likes, comments on or shares your items. Each user will get a personal feed on their profile, so you can see what specific friends have been up to. And, with SmartGlass, you can see what your friends have shared to their activity feed and “like” specific posts (additional activity feed support coming in future SmartGlass updates).

  • Expanded Friends area on Home: Right from Home, see what’s going on with your friends. Stay up-to-date with their current activity, the top trending games your friends are playing, and a leaderboard to see who has been working the hardest on their Gamerscore. We’re doing an extended preview on this, rolling it into the early access preview this month to a subset of our preview audience so we can refine it until it’s ready for the entire Xbox One market.

  • Mobile purchase: One of the most requested features on Xbox Feedback. Using Xbox SmartGlass or on Xbox.com, you can remotely purchase games and Add-on content. No more waiting to begin downloading when you get home – if your console is set to automatically take updates, your console will begin downloading your purchase.

  • Low battery notification: You asked for it, now a notification will pop up when your controller battery is getting low.

  • Disable notifications during video: Adding the ability to turn off notifications based feedback we heard from you.

  • Enabling 3D Blu-ray: An update to the Blu-ray player app will enable 3D Blu-ray functionality on Xbox One.

  • OneGuide in Brazil, Mexico, Austria and Ireland: Live TV listings can be configured for four new countries as part of this month’s Preview program. And now there is an OneGuide Issue Reporter available under the TV & OneGuide settings, Troubleshooting section.

  • Last seen time in Friends list: Direct from Xbox Feedback, the friends list will now show how long it’s been since a friend has been online. For example, “Last seen 20m ago: Forza Motorsport 5.”

I was just getting ready to post this. Also ask a question. How do they make something 3D enabled with a update?
 
Xbox dashboard update preview

  • Mobile purchase: One of the most requested features on Xbox Feedback. Using Xbox SmartGlass or on Xbox.com, you can remotely purchase games and Add-on content. No more waiting to begin downloading when you get home – if your console is set to automatically take updates, your console will begin downloading your purchase.
  • Enabling 3D Blu-ray: An update to the Blu-ray player app will enable 3D Blu-ray functionality on Xbox One.

celebration-gif-92-16246-hd-wallpapers.jpg



They are listening...

Cryinggifs_01_1.gif
 
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I was just getting ready to post this. Also ask a question. How do they make something 3D enabled with a update?
It's all to do with the output. Anything can really read 3d it just doesn't know what to do with it/ how to output it as it's essentially two 720p or so videos at same time. So just updating xbox to know how to display two videos at once it enables playback.
 
Microsoft is cancelling the last of its original Xbox One vision at the risk of alienating some of its best games developers, says Matt Martin.
Who is he trying to kid? How is that alienating have anything to do with games developers?
 
It's all to do with the output. Anything can really read 3d it just doesn't know what to do with it/ how to output it as it's essentially two 720p or so videos at same time. So just updating xbox to know how to display two videos at once it enables playback.
So they can just to that with an update? What can't they do with an update, seriously?
 
I know Harmonix was pissed. But oh well.

I somehow doubt Remedy will feel the effects of this closing.
Quantum Break does have the whole live action TV show sections, but I never really thought of it as being part of the overall Xbox TV plans.

Alan Wake already had "Previously on..." and "Next time..." sections. I see it as them continuing down that path. I doubt the closure of the Xbox TV studios will affect them at all.
 
VG247 used to be my go-to site for videogaming news, but lately the site has turned into a site full of click bait articles full of nosensical titles in the articles themselves and misinformation. This new piece of Xbox One is yet another one to add to that list...wow VG247.


http://www.vg247.com/2014/07/18/tru...s-with-developers-just-like-it-did-xbox-fans/


Granted, it is a little histrionic, but they have a point, IMO. MS has backtracked on everything, which may lead some to question anything they say from here on out. It is easy for us sitting on forums to call bull, but what sort of message does this kind of thing send out to the general masses? certainly not a great one, but a damaging one, perhaps. What about developers who started work and pledged support for a console that was supposed to be online only, supposed to have kinect connected for all devices and everybody supposedly owned one, what about devs who were hoping to use the console to create games ( granted this one is still unconfirmed).

While I am sure that most developers understand the reasons behind these changes, and will not really be pissed or beholden to a grudge, it does leave room for uncertainty in the future of the console and beyond. Will this have long lasting effects as far a sdevs go, doubtful. Could this damage the MS name and xbox brand for the foreseeable future, maybe. The long term and short term effects of this terrible start are imponderable, imo.
 
I think the devs will be pissed at Sony more than MS. It's obvious devs would prefer a digital future to stop the preowned market. Not much has been said about preowned since the backlash against MS. You can bet you bottom dollar that the likes of EA and the big publishers are blaming Sony behind closed doors for single handedly keeping the preowned market alive and kicking. Don't get me wrong, gamers wasn't quite ready for an all digital future and Sony got a lot of kudos from gamers but on the other side of the coin I'm sure the devs and publishers aren't happy about it. I remember some publishers saying for every game bought new the same game was sold five times over in the preowned market.
 
I think the devs will be pissed at Sony more than MS. It's obvious devs would prefer a digital future to stop the preowned market. Not much has been said about preowned since the backlash against MS. You can bet you bottom dollar that the likes of EA and the big publishers are blaming Sony behind closed doors for single handedly keeping the preowned market alive and kicking. Don't get me wrong, gamers wasn't quite ready for an all digital future and Sony got a lot of kudos from gamers but on the other side of the coin I'm sure the devs and publishers aren't happy about it. I remember some publishers saying for every game bought new the same game was sold five times over in the preowned market.

Removal of the used game market would see software spending drop, significantly. A hell of a lot gamers seemingly use this market to subsidize the cost of new games. It is a massive part of the gaming economy, and I think that these companies would be in worse shape without it. Plus, the used game market was still an option for the X1 too, so blaming Sony for it is a bit misguided.
 
Granted, it is a little histrionic, but they have a point, IMO. MS has backtracked on everything, which may lead some to question anything they say from here on out. It is easy for us sitting on forums to call bull, but what sort of message does this kind of thing send out to the general masses? certainly not a great one, but a damaging one, perhaps. What about developers who started work and pledged support for a console that was supposed to be online only, supposed to have kinect connected for all devices and everybody supposedly owned one, what about devs who were hoping to use the console to create games ( granted this one is still unconfirmed).

While I am sure that most developers understand the reasons behind these changes, and will not really be pissed or beholden to a grudge, it does leave room for uncertainty in the future of the console and beyond. Will this have long lasting effects as far a sdevs go, doubtful. Could this damage the MS name and xbox brand for the foreseeable future, maybe. The long term and short term effects of this terrible start are imponderable, imo.

:txbrolleyes:

People are stupid. Individuals can be smart and you can reason with them most of the time, but people are stupid. Sorry if that offends some, but it really is the truth. In MS's case, basically it's damned if they do, damned if they don't. Right?

People asked for the changes to be made. It was made abundantly clear that they wanted these changes, with many saying they would not purchase otherwise. Online-only? Nope, I'm not buying into some draconian future. Kinect is mandatory? Nope, I don't want it and I'm not buying the system because it's there. TV? I don't need that crap because I only want to play games. So guess what? MS made the changes. They made them because their hand was forced by the consumers and the competition. Developers aren't going to be to keen on your system if there is no fanbase for which to make games.

Why uncertainty? They've done what their consumer has asked them to do up to this point. After essentially tearing down the vision MS had, people want to reprimand them for not having one? It's a bit ridiculous and ironic that those without vision themselves are commenting on someone else not having one.

This is not a personal attack on you but a general idea as it relates to those ideas brought forth in your post.
 
:txbrolleyes:

People are stupid. Individuals can be smart and you can reason with them most of the time, but people are stupid. Sorry if that offends some, but it really is the truth. In MS's case, basically it's damned if they do, damned if they don't. Right?

People asked for the changes to be made. It was made abundantly clear that they wanted these changes, with many saying they would not purchase otherwise. Online-only? Nope, I'm not buying into some draconian future. Kinect is mandatory? Nope, I don't want it and I'm not buying the system because it's there. TV? I don't need that crap because I only want to play games. So guess what? MS made the changes. They made them because their hand was forced by the consumers and the competition. Developers aren't going to be to keen on your system if there is no fanbase for which to make games.

Why uncertainty? They've done what their consumer has asked them to do up to this point. After essentially tearing down the vision MS had, people want to reprimand them for not having one? It's a bit ridiculous and ironic that those without vision themselves are commenting on someone else not having one.

This is not a personal attack on you but a general idea as it relates to those ideas brought forth in your post.

Unfortunately for MS their consumers are gamers, and gamers are an ilk of capricious, flippant, captious, disingenuous, draconian, and perhaps worst of all, dogmatic people.
 
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:txbrolleyes:

People are stupid. Individuals can be smart and you can reason with them most of the time, but people are stupid. Sorry if that offends some, but it really is the truth. In MS's case, basically it's damned if they do, damned if they don't. Right?

People asked for the changes to be made. It was made abundantly clear that they wanted these changes, with many saying they would not purchase otherwise. Online-only? Nope, I'm not buying into some draconian future. Kinect is mandatory? Nope, I don't want it and I'm not buying the system because it's there. TV? I don't need that crap because I only want to play games. So guess what? MS made the changes. They made them because their hand was forced by the consumers and the competition. Developers aren't going to be to keen on your system if there is no fanbase for which to make games.

Why uncertainty? They've done what their consumer has asked them to do up to this point. After essentially tearing down the vision MS had, people want to reprimand them for not having one? It's a bit ridiculous and ironic that those without vision themselves are commenting on someone else not having one.

This is not a personal attack on you but a general idea as it relates to those ideas brought forth in your post.
Its clearly at the stage of damned if you do, damned if you dont. This also proves gamers have no clue what they want and this is exactly why MS went the route they did to begin with. Even after all the reversals, gamers are still reluctant towards the X1. My opinion, MS should have stayed with the original vision minus the price drop. That was probably the most blatant obstacle if ever there was one, even if its worth it. Other than that, keep everything the way they'd forseen the future of gaming. All they were attempting to do (which leaders often do...) was lead the way and pioneer a new vision for gaming and entertainment. Of course they cared about the bottom line. Thats a no-brainer. But they equally had to listen to gamers and give at least half a shyte as to what gamers wanted, judging from last gen. MS introduced that vision and was burned at the stake for giving gamers more of what they wanted.

I'm in complete agreement. Individuals can be smart. People are stupid.
 
Its clearly at the stage of damned if you do, damned if you dont. This also proves gamers have no clue what they want and this is exactly why MS went the route they did to begin with. Even after all the reversals, gamers are still reluctant towards the X1. My opinion, MS should have stayed with the original vision minus the price drop. That was probably the most blatant obstacle if ever there was one, even if its worth it. Other than that, keep everything the way they'd forseen the future of gaming. All they were attempting to do (which leaders often do...) was lead the way and pioneer a new vision for gaming and entertainment. Of course they cared about the bottom line. Thats a no-brainer. But they equally had to listen to gamers and give at least half a shyte as to what gamers wanted, judging from last gen. MS introduced that vision and was burned at the stake for giving gamers more of what they wanted.

I'm in complete agreement. Individuals can be smart. People are stupid.


Half of MS's vision was for the future. The other half was a misinterpretation of statistics for the other media and kinect.
 
QUOTE="menace-uk-, post: 210655, member: 17"]Removal of the used game market would see software spending drop, significantly. A hell of a lot gamers seemingly use this market to subsidize the cost of new games. It is a massive part of the gaming economy, and I think that these companies would be in worse shape without it. Plus, the used game market was still an option for the X1 too, so blaming Sony for it is a bit misguided.[/QUOTE]

I'm not blaming Sony and I'm not saying MS was right, I'm simply stating that the devs/publishers would prefer it if games went all digital and that they would be more pissed at Sony for keeping with the status quo. I wasn't talking from a consumer point of view but from publisher/dev point of view.
Edit: yes I'm aware that used games was still an option for X1 although you wouldn't think so according to the internet but once you bought a preowned game, that was it, you couldn't then resell it. Each game could only be resold once not multiple times like you can do now. Like it says in this article, the biggest losers of the u turn was the publishers

http://www.forbes.com/sites/nigamar...n-xbox-one-used-games-connection-requirement/
 
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Digital future only scares me. Imagine millions of people accessing the same title to download or whatever. Bog down servers much? Also, a huge plus of physical media is the re-sale ability. I mean it's fine if you don't want physical media anymore and just go digital, so why not just let the consumer have the choice? You think digital is the future, others don't. Who cares really. What makes your opinion more valuable than the other?

Don't even get me started on if the servers are down. So you're pretty much s*** out of luck. Thank God we can still just walk into a Brick and Mortar store and buy a game.
 
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