I know. I like a good fckin.Yeah, I'm just fkin with you, you know
I know. I like a good fckin.Yeah, I'm just fkin with you, you know
MS should make it to where if your idle it makes the UI disappear and u just see the background.I don't care about sound. Then again, I don't care about backgrounds either cause you can barely see it.
or just let us scale and nove tiles where ever we please, like a PC. Very least let us scale down. Tiles don't need to be this big.MS should make it to where if your idle it makes the UI disappear and u just see the background.
Do bothor just let us scale and nove tiles where ever we please, like a PC. Very least let us scale down. Tiles don't need to be this big.
In 2014, Marvel invited Xbox and Sony to develop their games in the universe, but Microsoft refused. Jay Ong, the former vice president of Marvel Games, told the sensational backstory in the pages of Ultimate History of Video Games Volume 2.
Like me, Sony entrusted Insomniac Games with the development of Spider-Man which sold over 20 million copies and became one of the most successful PlayStation exclusives.
In May 2014, Jay Ongs first step was to find out why the box office success of the Marvel Cinematic Universe couldn’t create meaningful revenue for the videogame business.
They needed a long-term investment firm interested in starting a company. The partner had to have strong talent, a commitment to quality, and massive pockets. There were three companies that fit this description. One of them, Nintendo, basically developed their own intellectual rights. I contacted two other companies, Xbox and PlayStation, and told them that we have no big contracts at all. What do you want to do? Microsofts strategy focused on their own intellectual property, so they backed out.
I thought that was already known?Looks like Microsoft had a chance at making Marvel games of their own and passed back in 2014.
https://game-news24.com/2022/05/22/...crosoft-refused-to-let-microsoft-open-a-door/
Today was the first time I've seen these specific quotes from someone who worked high up at Marvel Games. The thing you linked has nothing to do with what I posted.
My bad, thought it was the same. Since it was teased at an event such a long time ago and then was dropped by Xbox. I think it was supposed to be like a counter to Sony and DCs mmo…I may be mistaken but wasn’t it being done by the guys who made that hero’s mmo. I forget what it’s called but I think they’re based out of San Diego.Today was the first time I've seen these specific quotes from someone who worked high up at Marvel Games. The thing you linked has nothing to do with what I posted.
Yeah that was a totally different thing, this was Marvel going to MS, Sony and Nintendo about making Marvel IP games, that MMO was totally different.My bad, thought it was the same. Since it was teased at an event such a long time ago and then was dropped by Xbox. I think it was supposed to be like a counter to Sony and DCs mmo…I may be mistaken but wasn’t it being done by the guys who made that hero’s mmo. I forget what it’s called but I think they’re based out of San Diego.
I'd say it was a good move to be honest. Other than Spider-Man the Marvel products have been failures.Looks like Microsoft had a chance at making Marvel games of their own and passed back in 2014.
https://game-news24.com/2022/05/22/...crosoft-refused-to-let-microsoft-open-a-door/
Well, they kinda need to find something that works. Spider-Man already had a proven formula (gameplay/mechanics/world)… since it’s what, ps1-2 days and activision?I'd say it was a good move to be honest. Other than Spider-Man the Marvel products have been failures.
Well Batman had a proven formula that Gotham Knights is following and the game isn't going down all too well. So, I'm not sure it is as simple as that.Well, they kinda need to find something that works. Spider-Man already had a proven formula (gameplay/mechanics/world)… since it’s what, ps1-2 days and activision?
They just need to find devs with a proper footing in games they’ve done and work with a character/IP that would vibe with it/them….?
Because of who made them, it's not like the IP don't have a ton of potential it's because other studios just didn't have the talent or budget to do it right. Guardians of the Galaxy was a well done game it just didn't make a lot of money unfortunately, they are also a group a lot of people hadn't even heard of until the movies came out. I think the biggest problem is that some studios have tried to do a quick cheap movie tie in game instead of coming up with their own storyline/universe.I'd say it was a good move to be honest. Other than Spider-Man the Marvel products have been failures.
It definitely is something you need to invest in, it can't be something done on the cheap.Well, they kinda need to find something that works. Spider-Man already had a proven formula (gameplay/mechanics/world)… since it’s what, ps1-2 days and activision?
They just need to find devs with a proper footing in games they’ve done and work with a character/IP that would vibe with it/them….?
Obviously because of who made them.Because of who made them, it's not like the IP don't have a ton of potential it's because other studios just didn't have the talent or budget to do it right. Guardians of the Galaxy was a well done game it just didn't make a lot of money unfortunately, they are also a group a lot of people hadn't even heard of until the movies came out. I think the biggest problem is that some studios have tried to do a quick cheap movie tie in game instead of coming up with their own storyline/universe.
Thor would be great (God of War that can fly) Iron Man, X-men, Hulk the list goes on and on. I do think it's fair to say that in 2014 MS didn't have a studio that they could have had the confidence in to make a high quality Marvel based game. I just hope the people who keep acting as if Sony went and took Spider-Man away from Xbox as if they just continued on with the Activision games will stop saying that in future discussions when a studio is purchased and a traditionally multiplatform series goes exclusive.
When it comes to comic based games there is still a lot of money just being left on table so to speak, I still don't know why Marvel and WB Games haven't gotten together to have NRS make a Marvel vs DC fighting game based on the Injustice series gameplay, that would print money and it something they could support with new characters and story modes for a couple of years.Obviously because of who made them.
Even now, with all the studios Xbox has bought I don't see one that I would say could make a great Iron Man, Thor, X men game...maybe Ninja Theory with a more melee based X Men. Maybe Arkane could pull of a Deadpool.
I think Xbox would be better off with the Star Wars license where the shooter and RPG experience could really shine. Even Playground Games could make a pod racing game with it.
What if they replace batman with wolverine orWell Batman had a proven formula that Gotham Knights is following and the game isn't going down all too well. So, I'm not sure it is as simple as that.
yo, Star Wars dlc in horizon as a test bed?Obviously because of who made them.
Even now, with all the studios Xbox has bought I don't see one that I would say could make a great Iron Man, Thor, X men game...maybe Ninja Theory with a more melee based X Men. Maybe Arkane could pull of a Deadpool.
I think Xbox would be better off with the Star Wars license where the shooter and RPG experience could really shine. Even Playground Games could make a pod racing game with it.
Oh I know and rather they stay away.NetherRealm Studio. The makers of Mortal Kombat.
Knowing now where Microsoft's head was back then, it was probably a really good thing both for them and for Marvel. We all know in hindsight that the Xbox division was in huge flux with Meyerson in charge around that time which ended in several cancelled projects b/c they didn't want to sink money into games. Also, not sure if there is a current good studio match for any of the properties if it was still an open license pool. Generally, I never really enjoy licensed games anyway. Spiderman was the big exception there...I've played about an hour of GotG via Gamepass and it didn't really click with me...I will def revisit though as all I hear is good things.Looks like Microsoft had a chance at making Marvel games of their own and passed back in 2014.
https://game-news24.com/2022/05/22/...crosoft-refused-to-let-microsoft-open-a-door/
Spiderman has been around since what? ps2? The newest ones really did extrapolate on the prior done games more than I realized when I looked back on them.Well, they kinda need to find something that works. Spider-Man already had a proven formula (gameplay/mechanics/world)… since it’s what, ps1-2 days and activision?
They just need to find devs with a proper footing in games they’ve done and work with a character/IP that would vibe with it/them….?