My stats were from gaf. You should be banned for trolling here at our forum.
But.... but.......Kreten told us sold through number are BS!And how has Sony calculated sold through numbers? They must be magicians to know. They can only know how many units they actually made and shipped from their warehouses. With what they claimed last gen and were millions off their "sold through" numbers have 0 reliability and it's likelly only shipped numbers. And if the numbers that they are reporting are not actual "sold to retailers" then they would only need to be stupid to actually continue announcing it like that. Would it not be more impressive with MS stating we sold in 10Million and sony say we sold in 16million instead of saying we sold through 13? I mean they both try to inflate their numbers and make them seem as big as possible, so why would Sony then try to report lower number which they have no way of knowing vs reporting higher number (making gap look bigger) with actual sales data and not guestimates.
Those saying MS is refuzing to give you sold through numbers are just wrong as they have no way to tell you.
By the way, so average person goes to see sales numbers and what do they see? 10 million vs 15 or so million, and if Sony reported figures they actually do know and they looked like 10 million sold in vs 20 million sold in that looks like a much bigger difference and more likelly to sway person deceiding to go with PS4. So I say while I'm sure Sony does have sales lead, I call BS on their sold through numbers.
All right you knuckleheads, break it up.
Kvally went under a couple other tags at TXB -- Soldier 95B and an earlier one that I can't recall.
But.... but.......Kreten told us sold through number are BS!
....or does it apply only if posted by Sony....
On a serious note, its good news if true.
Not sure if serious...
Especially when 1st party games on the other console sell/rate better.
Why is an estimated sold through number better than a sold to retailer number ? I find it kind of funny that a factual number, a number easily quantified, is somehow not as good as an estimate, as in guess, sold through number. Strange.
Because Sell through is a number that reach the end customers. Its definately more meaningful for developers & console maker. Its the potential customer base a developer has.
The 2-3 millions on store shelves & warehouse is not contributing to sales of my game.
But when sales reached higher, the difference between sale through & sold to retailer become less. There is only so much a warehouses & retail store can hold consoles.
Say the sum of console can be stored is 3 million. A sold through of 5 million reported & 8 million sold to retailers makes a big differences. When you have 20million sold through vs 23millions (20millions + 3 millions)sold to retailer, the difference blurred.
Also, I do not think its that hard to get sold through numbers. I am fairly sure MS or sony can get a good estimation of sales figures from their major retail partners like gamestops, mediamarkt, malwamt & amazon. smaller retail store, you can interpolate the info.
If you supply cream puff to 10 shops, & 9 of them reported selling 20 puff a day on average. It will be silly to say you cannot get a good estimation of totally sale to consumers because you do not have the 10th shop info.
Logically you will do an educational estimate that they also sell 20 puff & you get 200 puff a day on average figures. Obviously its not as accurate as getting all data, but its not going to be that far off.
Thats not the point. Also a proper estimation based on data & statistical estimation is different from random guess.So a guess is better than fact, gotcha.
Thats not the point. Also a proper estimation based on data & statistical estimation is different from random guess.
Also, does it make sense that a proper retailer say Gamestop can actually track how much each item actually sold, the same way MS or Sony know how much they sold to them? These retailer only need to relay the sales back to MS or Sony & they will be able to get the sold through figures.
http://www.metacritic.com/browse/games/score/metascore/all/ps4Always on the defensive. Did I mention the other console? Which for the record is yet to have a PS4 only exclusive with a meta higher than 80 while Xbox has a few now.
simple fact is MS have had several big games out plus bundles for other big games like FIFA which had shifted consoles.
GAF? Thats your proof lol. Where is the link then? Thats like the 2nd time I asked you. You got caught troll. Just admit it.
Your numbers that you posted 100% match VGCHARTZ.
I'm a troll? GTFO. I'm a long time member from TXB. I don't recall your username at all. Probably got banned from TXB.
Kvally went under a couple other tags at TXB -- Soldier 95B and an earlier one that I can't recall.
Bogie19
All 3rd party and most on Xbox.
It is the point. That is exactly the question I asked.
Yes, an estimation based on statistical analysis is better than a flat out guess, but it is still estimation.
Yes, gamestop and a like can do that, does not mean they do and places like NPD never get all info. Same as a lot of places in Europe do not give such feedback. So how can Sony factually know ? they can not.
I just do not see how one is better than the other. So why is it always a point of discussion.
That 13.5 million sold through estimate could actually be 11 million, and that 10 million shipped could equal 8 million sold through.
They are both BS, any company claiming those numbers is just throwing some random number. I can't remember which one but last gen one of two counted sold through numbers by combining shipped units and new accounts created that sold through is right around there. Ignoring second hand market and multiple users on one console.
But.... but.......Kreten told us sold through number are BS!
....or does it apply only if posted by Sony....
On a serious note, its good news if true.
But but but it's easy to do that with lets say Anazon, but with GameStop they would have to get data from every individual store and then smaller retailers also each individual store it's on such a huge scale that it doesn't seem plausible to do it. As for sold in vs sold through it actually makes 0 difference for your game, what actually does make a huge difference is your marketing and how good the game is as for how many potential buyers you will have with maximum being sold through. But again like I said why would any company report lower numbers instead of making themselves look better by reporting higher number (sold in)Because Sell through is a number that reach the end customers. Its definately more meaningful for developers & console maker. Its the potential customer base a developer has.
The 2-3 millions on store shelves & warehouse is not contributing to sales of my game.
But when sales reached higher, the difference between sale through & sold to retailer become less. There is only so much a warehouses & retail store can hold consoles.
Say the sum of console can be stored is 3 million. A sold through of 5 million reported & 8 million sold to retailers makes a big differences. When you have 20million sold through vs 23millions (20millions + 3 millions)sold to retailer, the difference blurred.
Also, I do not think its that hard to get sold through numbers. I am fairly sure MS or sony can get a good estimation of sales figures from their major retail partners like gamestops, mediamarkt, malwamt & amazon. smaller retail store, you can interpolate the info.
If you supply cream puff to 10 shops, & 9 of them reported selling 20 puff a day on average. It will be silly to say you cannot get a good estimation of totally sale to consumers because you do not have the 10th shop info.
Logically you will do an educational estimate that they also sell 20 puff & you get 200 puff a day on average figures. Obviously its not as accurate as getting all data, but its not going to be that far off.
You're right that a precise number is better than a carefully estimated one, but I'm pretty clear on why "sold to consumers" is preferred over "sold to retailers." It's because having a store buy them is one thing, but if they aren't selling, you won't know that through "sold to retailer" numbers. What matters in the end is how many people buy them. "Sold to retailers" is only useful as an estimate of that.
As an extreme example, think about ET the game. "Sold to retailers" meant nothing in that instance, because the stores were full of games that no one wanted, then later ended up in a landfill. Of course I'm not saying X1s or PS4s are ending up in landfills, but I hope you get my point. What matters in the end is how many of the things people are actually buying.