Official Thread XBOX Hardware

My Current Console Is....


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It is common sense. It is just scaled down XSX. It isn't like an X1 with massively inferior hardware and architecture...which I think people initially thought it would be. I know I did.
be sure to tell that to the MBG and others from around the world.
 
Microsoft's console will be $400. Doesn't matter how much they might lose at that price.
I think the real issue here is people are taking the ''consoles'' part and assuming massively different SKUs. Odds are, at launch, only difference between multiple SKUs will be HDD space. Will there be multiple next-gen consoles, obviously there will be, but having varying power consoles at launch, nope.
BC will be in 4sure and if the hardware is powerful enough i not only expect the PS5 to follow suit but to be able to play all PlayStation games.
I still think the next xbox comes out a year after the PS5 and because of that they will have slightly more powerful hardware. The only way MS has a significant power advantage in any way is if Sony s***s the bed and puts out something that's like 8TF with 12GB of memory because they are afraid to go over $399 at launch.
When it comes to next gen it's simple, Sony and MS will both put the most powerful machine that they can at launch, if they are limited to a 9-10TF machine at launch you aren't going to see some magical 12TF machine.
I just don't think they'd do that, the cost increase would be significant for the part, $150 just for an SSD when they'd still need to include some other type of HDD because 1TB isn't enough next gen just doesn't seem realistic. The type of SSD they are talking about in the leak is currently $250 on amazon for a 1TB, no way that's happening, even in a year the price won't drop that much. Just for comparison the HDD that's included in the One X costs about $44.00 right now. Even the 250GB version of the SSD in that leak is about twice that at about $89.99

If the One X that came out in 2017 with an old cheap CPU and 12GB or RAM had to cost $500 what would a console in 2020 cost that has a much better and more expensive CPU, more and better memory, a much better GPU and a storage solution that costs over 5 times what the one they currently use does (going by the 1TB in the "leak") it just seems unrealistic to expect a company to do that unless they are willing to lose hundreds of dollars at launch.
Not that kind of hit, at least not for the gaming division. They aren't willing to lose money anymore.
16 GB of memory and 12 teraflop gpu sounds about right but I'll eat Plainview's hat if non elite skus came with 1 TB SSDs.
Was reading the rumor about the two supposed consoles MS is going to announce, 4TF and 12TF doesn't make sense. I'm also still not buying the SSD thing, a 1tb NVMe SSD is a lot more expensive than a 4TB HDD.
Lockhart still makes no sense with that GPU number.
It makes perfect sense for 1080p.
That's not going to be the streaming box, you don't need 4TF's to stream games. You can do that on a Raspberry Pi. That's gonna be their 1080p machine.
I wouldn't think so if it's supposed to be doing something that would look next gen other than res, hell there are fighting games now that only go to 1080p on the Pro. I would think the very least should be 6TF so they could do improved graphics at 1080p.
Still I don't think you are going to get next gen graphics at that TF number even at 1080p.
So after that , I wonder if there is some reality to this rumor from before?

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I'm sure the CPU/GPU are close to true but I still don't believe an SSD, especially that type which is more expensive will make it into a console unless MS is willing to take a big loss up front again.
The rumor has them doing a large one which just seems insane when it comes to cost and I don't know how much of a benefit you'd really see.
$499 with raytracing and a 1TB SSD?

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Buuuuuut...

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madz? LOL
You guys
Lol
 
This price talk can suck it, I always get hopeful when I wake up and there's a couple pages of convo I've missed, and it's all about price wars.
 
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The irony is that it's a resolution that EVERYONE can use, so that's completely false.

Resolution is not a static thing, and higher native output always helps, no matter what.
And yet they can't. They have it downsampled or upscaled to somethingelse. Nobody is using the native res.
 
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And yet they can't. They have it downsampled or upscaled to somethingelse. Nobody is using the native res.
Um, apparently you are completely ignoring my post with proof of where I mention that downsampling is ALWAYS is better than native at a lower resolution... ala Nyquist Theorem. This is actually taught in digital design classes for use in cases of photography, audio, video, and computer graphics. 1440p is going to look better than 1080p native on a 1080p set 100% of the time. If you are saying that the Nyquist Theorem is wrong, I'd like you to know that there are thousands of people working in the digital arts industries that would definately disagree with you on that. Stop trying to defend something you clearly are wrong about.
 
And yet they can't. They have it downsampled or upscaled to somethingelse. Nobody is using the native res.
Just laughing again at "no they can't" as a reply to "it's a resolution that EVERYONE can use".

You're clearly doing backflips to stand your ground on something pretty ridiculous.
 
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Just laughing again at "no they can't" as a reply to "it's a resolution that EVERYONE can use".

You're clearly doing backflips to stand your ground on something pretty ridiculous.
So your TV is 1440P is it? Nope.

1440P downsampled isn't as good as native 1440P. You think a little AA is utilizing 1440P. Just wasted resources.
 
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i dont understand why there is a focus on 120fps when we havent even normalized 60fps on consoles yet!

i personally couldnt care less about 120fps, i think its such a waste of resources and i have experienced it on PC
 
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Kind of ironic since you went so far back and wasted time for no actual point. Wonder what we find if we did the same for you.

Who knew speculation could end up being wrong...
That's just the couple of first pages lol
The funny thing about you guys is that you're posts mostly is written as if your words are law, not speculation.

Also, please dig up posts where I'm "speculating" specs in the same manner you do.
You guys reminds me of a friend I had in middle school who couldn't hold himself from commentating on things he had no knowledge of and rip everyone else's opinions. In the end he usually was wrong and ended up losing his left leg while trying to prove that it was entirely possible for him to go snowboarding on a single ski instead of a real snowboard just to prove everyone wrong. He still believes he accomplished it and doesn't think the loss of his leg to be a factor.
 
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That's just the couple of first pages lol
The funny thing about you guys is that you're posts mostly is written as if your words are law, not speculation.

Also, please dig up posts where I'm "speculating" specs in the same manner you do.
You guys reminds me of a friend I had in middle school who couldn't hold himself from commentating on things he had no knowledge of and rip everyone else's opinions. In the end he usually was wrong and ended up losing his left leg while trying to prove that it was entirely possible for him to go snowboarding on a single ski instead of a real snowboard just to prove everyone wrong. He still believes he accomplished it and doesn't think the loss of his leg to be a factor.
From 2018, and you need it spelled out that it is speculation? Lol.
 
So your TV is 1440P is it? Nope.

1440P downsampled isn't as good as native 1440P. You think a little AA is utilizing 1440P. Just wasted resources.
Again, you would see a befit of anti-aliasing on 1080p sets with next gen content, and for 4K sets, you are seeing 1440p upscaled with otherwise the same graphics as the Series X version (RT, HDR, etc), just a lower resolution... for $300. So both scenarios (1080p and 4k sets) actually have a purpose. Both make sense for cost reasons.

Of course, this cost advantage gets much lower when you consider the cost of buying an SSD for more content. If you're an Xbox One X owner, you would get a downgraded BC experience. Both of these instances are negatives about the Series S, IMO. The trade off between price and 1440P is not nearly as negative as these 2 other things, and is a trade off that I would think most people would be fine with, because it services either scenario.
 

It seems to me like they should just make an "Enhanced for Series S" standard. Make even BC do 1440p when it makes sense. Don't just let the 720p or 900p Xbox One games stay that low. They should get the best treatment possible with the newer hardware.
 
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It seems to me like they should just make an "Enhanced for Series S" standard. Make even BC do 1440p when it makes sense. Don't just let the 720p or 900p Xbox One games stay that low. They should get the best treatment possible with the newer hardware.

As far as I know, if a game has variable resolution the new consoles will be able to push it as high as possible. If locked then I don’t think there’s much MS can do unless the dev starts tinkering.
 
Again, you would see a befit of anti-aliasing on 1080p sets with next gen content, and for 4K sets, you are seeing 1440p upscaled with otherwise the same graphics as the Series X version (RT, HDR, etc), just a lower resolution... for $300. So both scenarios (1080p and 4k sets) actually have a purpose. Both make sense for cost reasons.

Of course, this cost advantage gets much lower when you consider the cost of buying an SSD for more content. If you're an Xbox One X owner, you would get a downgraded BC experience. Both of these instances are negatives about the Series S, IMO. The trade off between price and 1440P is not nearly as negative as these 2 other things, and is a trade off that I would think most people would be fine with, because it services either scenario.
Ok. Simple question. Did your X1X look better downsampled to 1080P or when using the actual native 4K res?
 
Take the L
The L in what? The fact I was wrong about speculation 2 years prior to official news? No problem. Is part of the speculation process.

But I guess you needed that stated as grasping the obvious doesn't seem to be a strong-point of yours. Oh! And that is also an opinion.
 
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i dont understand why there is a focus on 120fps when we havent even normalized 60fps on consoles yet!

i personally couldnt care less about 120fps, i think its such a waste of resources and i have experienced it on PC

It's a waste of resources for controller players, and for console players seeing as only a handful of TV's support it now. For precision device users like a mouse 60+fps is not. I cannot go back to locked 60fps on PC while using a mouse. It's even a large difference on my desktop where I have a 1440p 144hz monitor and a 4K 60hz monitor side by side for extended desktop.
 
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It's a waste of resources for controller players, and for console players seeing as only a handful of TV's support it now. For precision device users like a mouse 60+fps is not. I cannot go back to locked 60fps on PC while using a mouse. It's even a large difference on my desktop where I have a 1440p 144hz monitor and a 4K 60hz monitor side by side for extended desktop.
The reason there is so little 60fps games on consoles, is same as there is so little plus size women in porn. There is very little demand.

60 and higher FPS is meaningful if visuals isn’t compromised, and Competitive gaming. and poeple who care about them mostly play on PC.
 
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